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TERRAN 5 "Revolution", TERRAN 9 "New Gettysburg", ZERG 5 "The Amerigo", SCMR 7.3
Continuation of issue No. 211.Some subtitles are signed as "Adjutant".
TERRAN 5 "Revolution":
TERRAN 9 "New Gettysburg":
TERRAN 9 New Gettysburg, option "cinematics" OFF:
ZERG 5 "The Amerigo":
The problem concerns three sounds: "t5m08mar", "t9m04mar", "t9m14ker".
Different speakers are listed in the properties of these sounds.
For example, in the "t5m08mar" sound there is Adjutant in one place, and MarineMR in the other place:
Instead of Adjutant should be Marine:
But making such a change in the editor causes further problems: in all other sounds the Adjutant is changed to Marine.
Example:"t5m09adj" sound before editing "t5m08mar" sound:
"t5m09adj" sound after editing "t5m08mar" sound:
I don't know why this happens. But I have a solution.
I saved "SCMRlocal" as "SCMRlocal.SC2Components". One of the "components" is the "SoundData.xml" file. All sound properties are saved in this file and can be edited.
"t5m08mar" before editing:
<CSound id="t5m08mar" Portrait="" Subtitle="Terran05" Speaker="MarineMR" Actor="" Line="00013"> <AssetArray File="Assets\episode1\m05\t5m44uma.wav" Speaker="Character/Name/AdjutantMR" Subtitle="Conversation/Terran05/Line00013"/> <Category value="Dialogue"/></CSound>
and after editing:
<CSound id="t5m08mar" Portrait="" Subtitle="Terran05" Speaker="MarineMR" Actor="" Line="00013"> <AssetArray File="Assets\episode1\m05\t5m44uma.wav" Speaker="Character/Name/MarineMR" Subtitle="Conversation/Terran05/Line00013"/> <Category value="Dialogue"/></CSound>
I introduced similar changes in the descriptions of "t9m04mar" and "t9m14ker" sounds.
Then I loaded "components" into the editor and saved the file as "SCMRlocal.SC2Mod".
Now the sound "t5m08mar" looks like this in the editor:
The "t5m09adj" sound remained unchanged:
And in the game it looks like this:
I apologize for such a long post.
Edit:I refreshed the images (the old ones were removed from the server).
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