Star Breaker
The idea of this game is kind of a hybrid between Warcraft 3's Warlocks (by Zymoran and Demestotenes) and Nintendo's Smash Bros series, with game mechanics resembling Meph's Smashcraft, and my own warcraft game; Naruto Shinobi Showdown
The game will revolve around a cast of Starcraft Heroes Battling it out across multiple arenas, taking damage will increase your "knockback" value, which will cause you to get thrown further with each hit. Being launched into hazards or out of bounds will instantly destroy you, giving the point to the one who launched you out there.
Games can be played Time, Score, or Stock modes in either team or FFA.
Multiple modifiers can be manipulated as well, allowing Powerups and Vitality
The game will feature an in-game lobby system that allows multiple games and arenas to be running at the same time, with up to 6 lobbies. Each lobby can hold up to 8 players. This should greatly reduce the amount of wait time inbetween matches
Comments