Space cowboys
Im making a Sc2 version of my favort all time starcraft map "space pirate wars". Continuing the legacy of the Nox but with new features. Enter/exit of ships will now be a button instead of a unit location trigger(except for the nox hanger, that will remain the same). New classes of ships for the pilots (ie, fighter, frigate, cruiser).
It is a work in progress given that this is my first time going really indepth with the editor, so if anyone wants to join me on the project just pm me( especialy with unit creation), it is much appreciated.
Will try to keep you updated on current developments.
Space Pirate Wars was my favorite rpg on brood war, how is it going making the new one? i need my NOX fix!
A-v3.0 -Basic Framework done, having bug issues with the upgrade system but trying to get them worked out -starting on mission/objective triggers -Will continue making new ships/tweeking old ones -will soon need help to test some of the other player triggers
Just posted this map up here so working on adding info for you guys xD and that one symbol is supposed to be Co-op not TD.... i will also upload the original sc1 version
Experimental Legacy TD Rpg's Sc1 map remake.. comon?
Could you give us any more information regarding the project? Images of what you are trying to recreate? anything?