Tutorial (Map making with Virtua SC2 Mod)
Some information about the mod.
I'm trying to make something very easy. This is an example of the functionnalities :
1.) The Mod includes Campaign module. Useless to import Campaign module.
2.) Add the dependancy Virtua SC2 Racing to a new map.
3.) Choose between all environment named "Racing".
4.) Create your map. You can launch your map immediatly, but some errors will occurs.
5.) Create the race with doodads. When you are Ok, go to Region layer.
6.) Create a "Race Line" region to the start line of your race.
7.) Create some regions "Checkpoints" to different points of your race. Be carreful, all information about distance and length are calculated with Checkpoints regions. Don't be afraid to create 3-4-5 checkpoints to your map.
8.) Go to Trigger Editor. You will now define all variables of your race, needed by the module.
9.) Create a new trigger. Event -> Map initialization.
10.) Define all checkpoints and the Race Line regions to the correct variables.
12.) If you have jumps area, define these regions to the correct variable.
12.) Go to the map. Create some points to define intelligence paths for each 3 difficulties (Easy/Medium/Hard).
13.) Define all IA points defined on the map to the correct variables.
14.) You can add some triggers specified for your map, to make an specific ambiance for example.
15.) If you want add other trings to your map, be aware about cars, they are invulnerable, untargetable and have 5 HP. If you want to destroy a car, call the named method "Do Respawn Player". Parameters are (player index -1; vehicule unit destroyed). This method handle the kill and respawn method. (Need further upgrades to make this method more user-friendly)
16.) All non-pathed regions are travellable by vehicules.
17.) If you want to add cameras views, add these cameras and triggering regions to your map. After that, go to trigger editor and defines specific variables.
By the way, i want this mod can be used by everyone to create racing maps very easily.
[ Sorry, french version of galaxyeditor ;) ]
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