Siege Tech
Siege Teck is my personal model’s you can use for custom map’s, mod’s, and campaign’s.
'If you have a idea then leave a comment.
And I will try it. but I will not promise that it will work.'
"check in on my DeviantArt and/or Discord to see what i am working on"
I am not an animator. And I will try it. Just no promises that it will work.
1. https://www.youtube.com/channel/UC4yusULpqIVeyafsCHVxO1g
2. https://www.deviantart.com/sheeldwall00972
4.https://www.curseforge.com/sc2/maps/chronicles-of-war
please give me some credit for my work.
Oh yea, that brings me back when you made the shieldless marine for me. Sadly, unlike the Mengsk marine you got there, you couldn't put in the cover animation that shields/unshields the marine upon the upgrade. Did you manage to figure it out yet, would you be able to use the same plan from Mengsk marine, but for a regular marine skin? Mostly I was looking for all the unpowered animations, the Spell A (throw) and the stand work animations, it's the old request I had for you.
Edit: there's a mix up in your death animations (fire, acid, etc) in which files names are written: Mensgk instead of Mengsk as it should be.
In reply to Wonder_Rem: yes now i can
In reply to SheeldWall:
That's sweet. If you ever get the chance, I'll grab it. Btw, the Mengsk Marine is very nice too, I love it.
Some of your models, like the Brood War Refinery and Armory act like they are missing their diffuse texture. All purple. Rechecked them couple of times and i dont understand how?
In reply to simplycool987: did import the decal? if not well am you need it. if you did then i don't know.
there is a bug with the Brimstone Siege Tank Siege mode models turret.
Hi~
You have Battlecruiser Aleksander out of Hyperion by erasing end part of a wing and it look awesome. The like of your work is written in below:
https://www.sc2mapster.com/projects/siege-tech/files/4637952
I wish to use the file for the mod that I am working on. I have a request if you are willing to help.
Could you also make the death model file of the Aleksander too?
Thanks alot!
In reply to hjg0503:
i can
In reply to SheeldWall:
That was very fast!!
Thank you so much~
Hello SheeldWall I wanted to ask if you are interested in advertising the protoss skins (Golden Age) Structures skins?
Additional request: would it be possible that you could also make an Arbiter Tribunal as a Golden Age skin, Warp Robotics Facility and Warp Stargate?
The reason for these requests is: because I'm working on a custom campaign that tells the survival of a Protoss faction that still lives by the rules of the Conclave.
In reply to hochlordflo:
truthfully, I have trouble with gloss on the terran stuff. But I will try. Just know you might get better results with Enoki5708 and or lawless_86.
In reply to SheeldWall:
I will ask Lawless 86 times if he is interested.
In reply to hochlordflo:
ok and good luck with your custom campaign.
In reply to SheeldWall:
Thanks
Hi SheeldWall, just passing by to thank you for answering my past requests. People love my mod and I have reached the top rated today. A big thanks to your models as well!
In reply to Wonder_Rem:
np
Can you create the Alexander Battlecruiser before it was infested? Also the human Stukov
In reply to azkarion15:
SC2 Alexander Battlecruiser with out the zerg bits? yes? as for human Stukov here a link to where ghostnova91's is. https://www.curseforge.com/sc2/assets/soulfilcher-and-ghostnova-librar
In reply to SheeldWall:
Hello again, loved the Alexander as well as those that plays the mod,.I was wondering if you could take another request. Do you remember Stukov Command Center that morphs into mobile version with big legs and stuff? I was wondering if you could do the same but with a planetary fortress
In reply to azkarion15:
his Co-Op CC? blizzard did that with the data editor. with two models. the lags use the same model as the infested siege tank. then you have the infested CC model. but yes one can do that with a planetary fortres.