Shield Generator Demo
This is a mapmaking demo of a energy shield generator. This generator automatically applies an energy shield to nearby units. Any damage that those units take is reduced to 0. For each point of damage reduced in this way, the generator loses 1 energy. When the generator's energy reaches 0, the shield turns off.
This is a really interesting spell! It's the next logical step in Protoss technology, at least to me. My only concern is this:
I let the waves destroy the first station and attack the second. When they attacked units that were within BOTH shield spheres, the energy of both generators was drained. This makes having more than one generator in one spot useless.
Something to tweak, if possible. Otherwise good job!
is there a way to change shape of shield?