Scourge Wu Thicket
1v1 Melee SC2 macro oriented map. Two long paths are the ground route to your opponent. Easily defended main with back rock entrance. The natural is close by but has a long back door entrance. A Xel'Naga tower watches over the center expansions. The two bottom expansions are far away but can be easily defended, and protects your natural. This map has more of a natural feel to it rather than the geometric one used on most Blizzard maps. Features open areas and choke points to try to find a balance for each race. The southern forest brings a new element of unit control to the field. The map is symmetrical. Feedback and suggestions encouraged. Thanks.
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