Dday: Judgement
v0.2.
Dday is a series of hero defense maps developed from the same Aeon of Strife that spawned Dota, however, with a completely different play styles.
This is an experimental project to recreate dday and wc3 engine in an attempt to revive the series.
Select your hero, destroy enemy base to win.
**Features to be found:**
- Base layout and terrain
- Basic gameplay /condition/ leaderboard/ hero respawn/ hero (re)select
- Multiplayer support ( up to 6v6 )
- WC3 mechanics (high ground)
- Hero system with attributes/ inventory
- Basic tower stats imported
- Custom abilities:
+ Wind Walk, invisible for a period or until start attacking
+ Evasion, toggle-able or passive
+ Divine Armor,Invulnerable for a period of time,
+ Basic Stun spell with damage and 3s stun,
+ Summon Unit with timed life and share exp with hero
**Features to be impelemnted**
- Fully supported wc3 mechanics
- Fully imported wc3 units model
- Complete herro system with custom abilities
- All wave/unit/tower/hero/item stats from Dday Judgment
Current Dday map: Dday Judgement 19.9 and Dday Revolution 0.71b. All original maps by ddayworld.com.
**Feedbacks !!!**
Your concept is great and it is fun to play. Playing with other people will probably ease some of the frustration. Keep up the good work I look forward to see the final product.
lol spawn time = game time/10. I'm sure u enjoyed it, the real map has *&%# item and stronger creep though
Its fun but the static defenses are a pain. They need a damage nerf to heroes and the respawn timer is ludicrous. 10 minutes to respawn?? Overall its very enjoyable but frustrating when your hero gets trapped by its own units then two shotted by a photon cannon.
I haven't adding creep from the wc3 map so the tower seem too strong and hero get stuck sometimes. Wait for more.
id like to see less "creep units"
alittle less defence buildings scatttered around
maybe smaller heros?