SC1 Episode 2 - Overmind
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Starcraft: Mass Recall has moved!
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Starcraft: Episode II - Overmind
the complete Zerg campaign
Episode list | |
---|---|
Episode I - Rebel Yell | by Ultraling & Jones |
Episode II - Overmind | by Jones |
Episode III - The Fall | by christdaugherty |
Episode IV - The Stand | by Telenil & Jimm3110 |
Episode V - The Iron Fist | by Jones |
Episode VI - Queen of Blades | by Telenil, Jones & Jimm3110 |
also check out the project thread at TeamLiquid
The second installment of the classic Starcraft campaigns. Uses the same mod file as the previous episode, and again, credit for the mod goes to MavercK. Also thanks to Ultraling for his initial work on the Terran episode, and GnaReffotsirk and others for the amazing unit models.
Features
- all 10 original missions
- original SC1 units and structures with original stats, including custom models
- original SC1 Zerg soundtrack
- all the dialogue, voice acting & other miscellaneous text from the original campaign
"Artistic License"
(some notable differences from the original campaign)
- Lurkers! Because who doesn't love Lurkers?
- Mission 5 "The Amerigo" - yep, like it or absolutely hate it, the third person "shooter" action is back
- two difficulty levels - with a somewhat more aggressive AI than in the original, in order to provide some challenge to the average player
Downloads
Links to the latest versions, by language. You will need both the maps and the mod file to play (see "How to play" below). For older versions, check the "Files" section.
English version
- Map pack - v1.5
- Mod file - v4.7b
- Mod file (for grid hotkeys) - v4.7
- Campaign Launcher - v1.1
French version
- Map pack - v1.03
- Mod file - vC.3.3
- Campaign Launcher - v1.1
German version
- Map pack - v1.5
- Mod file - v4.7b
- Campaign Launcher - v1.1
Episode 3 - German
Russian version
- Map pack - v1.04b
- Mod file - v4.2
- Campaign Launcher - v1.1
Italian version
Korean version
How to play
- extract the mod file (SC1BWmod) to your "Mods" folder in your Starcraft 2 install directory (NOT the folder under "My Documents")
- extract the map pack to the "Maps" folder in your Starcraft 2 install directory (create the folder if it doesn't exist)
- extract the Campaign Launcher & setup to the same "Maps" folder (not the campaign folder)
Campaign Launcher installation:
- launch the Starcraft 2 editor
- open the setup map named SCMRsetup in your Maps folder and click the "test document" button on the top right (or press ctrl+F9)
- wait until the launcher loads and you're at the title screen, then save the game and exit the map (press esc or F10 to open the game menu)
- find the save file (named "Starcraft - Mass Recall" by default) in (your home/documents folder)/Starcraft II/Saves/VersusAI
- copy or move the save file to the saves folder under your account folder (your home/documents folder)/Starcraft II/Accounts/.../.../Saves/Multiplayer (for example; any of the save folders will do)
- Done! You can now log into the appropriate account and load the save from the load game-screen. You can use this save to play each episode.
more info:
- You can copy the save file to whatever accounts you want. For example, if you want to play offline, copy it to your guest account folder.
- If you're unsure of the right folders or can't find the Starcraft II documents folder, log into an account of your choice in SC2, go to the load game-screen, click on a save and click the "show in folder"-button. It will take you to the appropriate saves folder.
Troubleshooting & known issues
Credits
- Original campaign by Blizzard
- Remake by Jones
- The original mod "Starcraft 2 Brood War" by MavercK
- with additional tweaks by christdaugherty, Superfield, Jones, Telenil, Jimm
custom models/textures
- GnaReffotsirk (Carrier, Shuttle, Queen, Guardian)
- Snowflake Entertainment/Project Revolution (Reaver, Corsair, Defiler, Valkyrie), reworked by GnaReffotsirk (with help from NiNToxicated, DeveRR0, Phygis)
- GhostNova91 (Devourer, Raszagal / Female High Templar, Duran portrait, Protoss / Xel'Naga Temple, UED flag)
- buhhy (Dragoon)
- SoulFilcher (Ion Cannon, Duran hero icon)
- Thrikodias (Observatory, Psi Emitter, Xel'Naga Stasis Cell)
- Alpha & Omega Squadron decals by TooMuchTuch
- Third Person Shooter engine by martinolsson
- easy difficulty & other miscellaneous tweaks by Telenil
- French translation by Choum28
- Russian translation by Jimm3110, Virussoft (original translation & dubbing: Fargus Multimedia, 7Wolf)
- Italian translation/modification by Zarxiel93, TheTorrasque, JustSkorpyon
- German translation by FirefoxGhost
- Korean translation by storycraft
- as always, thanks to Hati for his SC2 Localizer
Music
- Starcraft soundtrack by Derek Duke, Glenn Stafford, Tracy W. Bush
- "Trainstation PT.2", "Guard Down" by Kelly Bailey (The Orange Box Original Soundtrack)
- "The Maw", "Under Cover of Night" by Martin O'Donnell & Michael Salvatori (Halo Original Soundtrack)
- "Chapel of Evil" by Russell Shaw (Fable: The Lost Chapters Original Soundtrack)
- special thanks to Telenil, christdaugherty, Superfield and Jimm3110 for their enthusiasm and work on the project.
PLEASE NOTE that this is a completely unofficial, non-profit, fan-made remake and in no way affiliated with Activision Blizzard.
could you not remake the ending of the human chapter 1 be a ingame cinematic ? just hearing arcturus mengsk giving his speech and nothing but starcraft 1 art work was boing show ingame stuff like they showd in the game in there cinematic that would make it much better. and when will the protoss campaign will come out? and are you planning on making the 3 brood war campaigns ? for the ending of the protoss campaign heres somthing cool you should try but do the real overmind not a hive like in this video and on auri not char like they did in this video . here the video
The Amerigo mission is fantastic. Some unit control uses I was concerned about with Terran04 are handled beautifully. :)
One issue is that the camera becomes messed up upon reload. Using the same fix as with the Terran mission may solve the problem?
EDIT: Also, Kerrigan ordinarily doesn't have access to Psionic/Razor Storm until after the Amerigo mission is complete. She has access to it in the first mission where she is obtained here. She also doesn't have Consume.
The fight against Zeratul has some AI issues: if you use guardians on the protoss, they do not retaliate or react at all.
The fight with the zerg also has some AI issues: the AI kept sending overlords to patrol the left base, even though I'd set up turrets there.
1. Hey, I know you're aware of Queen issues, but I wanted to point out that infesting Raynor's Command Center is currently impossible. The game thinks it isn't a Command Center. It must be coded differently. Anyway, this should be easy to fix.
2. Map quirk: on the same map, in the original game, it's impossible to spread the creep out onto the peninsula. This makes it harder to use spore colonies to stop dropships. The fact that you can do it in this version makes that map a little easier than in the original, in spite of the rebuilding AI.
3. The opening cinematic is really great. Does a much better job than the original map of showing what's happened thematically. Great job. :)
@Drathjon: Go
IF PEOEPLE HAVEING trouble WTIH SAVE GAME CAN NOT continued put SC1 TO SC2 MOD PUT IT IN Rebel Yell And The Overmind maps it work for me and put it inRebel Yell And The Overmind Libraries\Documents and the SC1 TO SC2 MOD then it work do ti with protoss as same to
Jones313
When I load a save, Yes i assumed the exact same thing but it doesn't work and i changed nothing. Basically installed the mod, Put everything in the proper folder, It worked perfectly, Not one problem, Could load every level. It was fine, but the next morning i tried to load it up and it said "the mod data loaded does not match the mod data which was orginally used to play this game" I was very confused since nothing changed? I tried everything people told me, I reinstalled the mod, Re downloaded the maps, Uninstalled and reinstalled, The maps launch but when i save it and then try to load it. The same error message occurs, Do you have any idea How to fix it? I really want to finish the mod.
@Jones313: Go
I WISH U HAVE NEWS UPDATE THEN PEOPLE STOP ASKING WHEN THE PROTOSS IS COMEING
Yeah, about the Protoss... not to go all Duke Nukem Forever on you guys, but I haven't heard much from Ultraling, other than the Protoss episode has been delayed a little more. There's been a little technical problem, if you will, nothing dramatic. Just enjoy the summer in the meantime. =P
Oh, and sorry I haven't been able to reply to all the PMs.
TheHolyArk:
Well, the Toss portraits aren't up to me, but that Fenix portrait's not bad. Very nostalgic.
Drathjon:
Does this error occur when you launch a map (from the beginning), or when you load a save? As in, it's not just your saves? Can you open a map in the editor and launch it from there? It seems unlikely that the mod would just suddenly stop working, unless you changed something.
Centurian Can u please help me!!! it seems like u know alot about this mod or can anyone help me!! i reinstalled SC2 to fix the mod because it continues to say "the mod data loaded does not match the mod data which was orginally used to play this game" and people told me to completely uninstall and reinstally my starcraft 2 which i did and it still DOES NOT WORK! Can someone please help me!! It worked fine in the beginning and now refuses to work!!! can someone please help!!!
@Telenil:
I wholeheartedly understand, it just got annoying and doesn't need to be asked for a while.
@TheHolyArk & @Wunterwaffen:
Tal'darim Executor = Aldaris [maybe, facial positioning is right but may need independent re-texture] http://starcraft.wikia.com/wiki/Lhassir
Re-texture Karass = Fenix
Preserver = Tassadar [there is no doubt in my mind] http://starcraft.wikia.com/wiki/Preserver
@Jones313 & @Ultraling:
Previous were only suggestions, feel free to ignore if you prefer another way.
Please give us the Protoss campaign already!
@Centurian128: Go
People will keep asking that even if you put that in the FAQ :) Note that we don't necessarily ask for a release date, as this is not something that can easily be determined, it's just to know if it's a matter of weeks or months.
Hello i reinstalled SC2 to fix the mod because it continues to say "the mod data loaded does not match the mod data which was orginally used to play this game" and people told me to completely uninstall and reinstally my starcraft 2 which i did and it still DOES NOT WORK! Can someone please help me!! It worked fine in the beginning and now refuses to work!!! can someone please help!!!
No, I think the Tal'darim executor should be aldaris. Karass should be Tassadar.
Have patience and pray for another outstanding SC1 legacy episode.
- Also, I would like to give two ideas for you guys just for inspiration :D :
1. Use the portrait-Preserver03 for Aldaris ;
2. Use the re-texture of Karass's portrait for Fenix that has been made on the site by Zeredek, I am sure that you know how to put it in your following campaign +Karass re-texture for Fenix +
There, hope you like my ideas :D. Feel free to disgust them x}, and have fun making the next episode.
Cheers to the team ( Ultraling & Jones ), +Ark+
Suggested Addition to FAQ: Q: Any news on when the Protoss Campaign will be out, or if you are planning on doing the Brood War Campaign?
A: We'll let you know, you are all just going to have to wait.
Or any other answer you want to put in it's place, I know you've answered this before and I'm only posting this because it's gotten annoying reading that question so often. And if it's annoying for me, I can imagine what it's like for you guys.
how long will the protoss campaign be released? <
-drooling XD@KiLeTheKiLLa: Go
The mode file works for both campaigns. If you already played the terran campaign, you just have to download the map files.
cod you not remake the ending of the human chapter 1 be a ingame cinematic ? just hearing arcturus mengsk giving his speech and nothing but starcraft 1 art work was boing show ingame stuff like they showd in the game in there cinematic that would make it much better. and when will the protoss campaign will come out? and are you planning on making the 3 brood war campaign ? for the ending of the protoss campaign heres somthing cool you should try but do the real overmind not a hive like in this video and on auri not char like they did in this video . here the video
So If I have the "Mod File" downloaded for the Terran Campaing , I still can use it for this one ? Or I need to download this Mod File too ?
Yeah, I'm dying here!