SC1 Episode 2 - Overmind
*************************************************************
Starcraft: Mass Recall has moved!
for the latest versions, click here to visit the new project page
*************************************************************
Starcraft: Episode II - Overmind
the complete Zerg campaign
Episode list | |
---|---|
Episode I - Rebel Yell | by Ultraling & Jones |
Episode II - Overmind | by Jones |
Episode III - The Fall | by christdaugherty |
Episode IV - The Stand | by Telenil & Jimm3110 |
Episode V - The Iron Fist | by Jones |
Episode VI - Queen of Blades | by Telenil, Jones & Jimm3110 |
also check out the project thread at TeamLiquid
The second installment of the classic Starcraft campaigns. Uses the same mod file as the previous episode, and again, credit for the mod goes to MavercK. Also thanks to Ultraling for his initial work on the Terran episode, and GnaReffotsirk and others for the amazing unit models.
Features
- all 10 original missions
- original SC1 units and structures with original stats, including custom models
- original SC1 Zerg soundtrack
- all the dialogue, voice acting & other miscellaneous text from the original campaign
"Artistic License"
(some notable differences from the original campaign)
- Lurkers! Because who doesn't love Lurkers?
- Mission 5 "The Amerigo" - yep, like it or absolutely hate it, the third person "shooter" action is back
- two difficulty levels - with a somewhat more aggressive AI than in the original, in order to provide some challenge to the average player
Downloads
Links to the latest versions, by language. You will need both the maps and the mod file to play (see "How to play" below). For older versions, check the "Files" section.
English version
- Map pack - v1.5
- Mod file - v4.7b
- Mod file (for grid hotkeys) - v4.7
- Campaign Launcher - v1.1
French version
- Map pack - v1.03
- Mod file - vC.3.3
- Campaign Launcher - v1.1
German version
- Map pack - v1.5
- Mod file - v4.7b
- Campaign Launcher - v1.1
Episode 3 - German
Russian version
- Map pack - v1.04b
- Mod file - v4.2
- Campaign Launcher - v1.1
Italian version
Korean version
How to play
- extract the mod file (SC1BWmod) to your "Mods" folder in your Starcraft 2 install directory (NOT the folder under "My Documents")
- extract the map pack to the "Maps" folder in your Starcraft 2 install directory (create the folder if it doesn't exist)
- extract the Campaign Launcher & setup to the same "Maps" folder (not the campaign folder)
Campaign Launcher installation:
- launch the Starcraft 2 editor
- open the setup map named SCMRsetup in your Maps folder and click the "test document" button on the top right (or press ctrl+F9)
- wait until the launcher loads and you're at the title screen, then save the game and exit the map (press esc or F10 to open the game menu)
- find the save file (named "Starcraft - Mass Recall" by default) in (your home/documents folder)/Starcraft II/Saves/VersusAI
- copy or move the save file to the saves folder under your account folder (your home/documents folder)/Starcraft II/Accounts/.../.../Saves/Multiplayer (for example; any of the save folders will do)
- Done! You can now log into the appropriate account and load the save from the load game-screen. You can use this save to play each episode.
more info:
- You can copy the save file to whatever accounts you want. For example, if you want to play offline, copy it to your guest account folder.
- If you're unsure of the right folders or can't find the Starcraft II documents folder, log into an account of your choice in SC2, go to the load game-screen, click on a save and click the "show in folder"-button. It will take you to the appropriate saves folder.
Troubleshooting & known issues
Credits
- Original campaign by Blizzard
- Remake by Jones
- The original mod "Starcraft 2 Brood War" by MavercK
- with additional tweaks by christdaugherty, Superfield, Jones, Telenil, Jimm
custom models/textures
- GnaReffotsirk (Carrier, Shuttle, Queen, Guardian)
- Snowflake Entertainment/Project Revolution (Reaver, Corsair, Defiler, Valkyrie), reworked by GnaReffotsirk (with help from NiNToxicated, DeveRR0, Phygis)
- GhostNova91 (Devourer, Raszagal / Female High Templar, Duran portrait, Protoss / Xel'Naga Temple, UED flag)
- buhhy (Dragoon)
- SoulFilcher (Ion Cannon, Duran hero icon)
- Thrikodias (Observatory, Psi Emitter, Xel'Naga Stasis Cell)
- Alpha & Omega Squadron decals by TooMuchTuch
- Third Person Shooter engine by martinolsson
- easy difficulty & other miscellaneous tweaks by Telenil
- French translation by Choum28
- Russian translation by Jimm3110, Virussoft (original translation & dubbing: Fargus Multimedia, 7Wolf)
- Italian translation/modification by Zarxiel93, TheTorrasque, JustSkorpyon
- German translation by FirefoxGhost
- Korean translation by storycraft
- as always, thanks to Hati for his SC2 Localizer
Music
- Starcraft soundtrack by Derek Duke, Glenn Stafford, Tracy W. Bush
- "Trainstation PT.2", "Guard Down" by Kelly Bailey (The Orange Box Original Soundtrack)
- "The Maw", "Under Cover of Night" by Martin O'Donnell & Michael Salvatori (Halo Original Soundtrack)
- "Chapel of Evil" by Russell Shaw (Fable: The Lost Chapters Original Soundtrack)
- special thanks to Telenil, christdaugherty, Superfield and Jimm3110 for their enthusiasm and work on the project.
PLEASE NOTE that this is a completely unofficial, non-profit, fan-made remake and in no way affiliated with Activision Blizzard.
Hrm idk if this is a bug but i don't hear the attack sound of the Dragoon and the Ability Consume. Also, this is just something to say Consume and cloack are the same hotkey "C" it would be easy if that could be changed, because when u press "C" consume comes first,
hey guys, look at this guy, he have a lot of nice things that could help in this proyect.
http://www.sc2mapster.com/assets/dark-protoss/files/
Don't know if this affects other map packs, but I assume yes.
Basically, the medic is extremely op. The heal is way too fast. I had 10 hydras shooting at a single medic and the other medic in the pair kept it at about 75% hp. Don't know if this is intentional or the heal rate is exactly the same as in bw/sc2, if it is, ignore me.
Other then that, this is absolutely amazing, great job on this!
Why does certain unit like creep colony appear as white orbs....
Edit 1 - i think this is related to the mod ...bcoz when i played rebel yell, the creep colony also appear as white globes...how to fix it???
yhd1980:
I dunno, sorry.
Muspelli:
Hmm, can't quite picture that right now. I don't know the first thing about making custom models anyway, so that sounds like a job for one of the awesome modelers around here... anyone?
My italian version^^
@Jones313: Go
I was just coming to say something that might solve it, at least temporarily. An idea that could be implemented by the time Queen of Blades comes out (and until someone gets around to doing the colonies) would be to replace the tube-looking orifice just above the creep ducts with the spine crawler tentacle and spore crawler cannon would make suitable replacements.
I've seen only white spot animations on Guardian and Dragoon units. I've downloaded recent mod and maps. Help me, please! http://i45.tinypic.com/i3ezxj.jpg Really loved this work
Taixinomee:
Meh. The Spine Crawlers are ugly either way, whether they're "sunken" or not. I prefer them sunken.
ASDF
A drone carrying the crystal should appear in your main base.
i think zerg mission 10 is bugged ... i find no crystal which i must get to the temple i cleared the whole map but still no crystal :D
Therea are still error messages when you load the next mission. Additional error messages when you want to place a new zerg building. But no crash.
Design: Do you really like the design of the Sunken colonies? It is great if you try to copy the original version. But it is really really ugly and looks broken. IMO it is ok if you just take the sunken colonies from sc2. It's still way better than a broken design.
New French and Russian mod versions are out, courtesy of Choum28 and Jimm3110, respectively.
Aaaand, heads up: 5th episode (UED campaign) coming out very soon. Next week, most likely. Stay tuned.
@svg1988: Go
http://www.moddb.com/mods/chronicles-of-azeroth look and enjoy :D
any one want to see warfraft 4. so then we can use its map editor to remake warcraft 1 2 & 3 . weve been tould that most of the ppl that made warcraft 3 are working on starcraft 2 and that they talk alot about making a warcraft 4 after they get done with all of starcraft 2 .
whos working on campaign 5 and 6 ?
thank you soooo much :) love you !
Just letting you people know that any future updates for the english versions of Rebel Yell & Overmind will be done after the 5th campaign is out.
Kotrak:
You need to have the mod file in the correct folder (see "how to play" above)
GlassGrenade:
Well, I'm sure you've redownloaded the file by now... hopefully the next version does that less.
svg1988:
Won't happen in the foreseeable future, at least. Glad you appreciated my little cinematics, though.
memnus:
Hey, thanks.
Loved it! Nice work
will you add in game cinematics in the protoss campaign ? they did good but there not as good as yours . if you cant you cant but i think it would be cool if you did ?
Um I can't get the .zip to open, I've tried WinRar, Jzip, 7zip, and winzip and they all say the file is either corrupted or damaged.