SC1 Episode 1 - Rebel Yell
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Starcraft: Mass Recall has moved!
for the latest versions, click here to visit the new project page
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Starcraft: Episode I - Rebel Yell
the complete Terran campaign
Episode list | |
---|---|
Episode I - Rebel Yell | by Ultraling & Jones |
Episode II - Overmind | by Jones |
Episode III - The Fall | by christdaugherty |
Episode IV - The Stand | by Telenil & Jimm3110 |
Episode V - The Iron Fist | by Jones |
Episode VI - Queen of Blades | by Telenil, Jones & Jimm3110 |
- Step-by-step installation guide for downloading and playing the maps.
- Le guide d'installation en français
- Schritt-für-Schritt Installationsanleitung
also check out the project thread at TeamLiquid
First of all, huge thanks to Ultraling and Maverck for having done most of the work and making this campaign possible. Both of them were awesome about letting me use their stuff to put this thing together. These are originally Ultraling's maps, found here in sc2mapster. I picked them up a long time ago and slowly worked on them, editing terrain, adding all kinds of flavor here and there, including Maverck's Brood War mod, and this is the result.
Features
- all 10 original missions + the tutorial
- original SC1 units and structures with original stats, including custom models
- original SC1 Terran soundtrack
- all the dialogue, voice acting & other miscellaneous text from the original campaign
- classic unit decals, such as Alpha Squadron, Sons of Korhal etc.
"Artistic License"
(some notable differences from the original campaign)
- Medics - to balance out the units Brood War style, and to provide more options to the player
- extra "hero" abilities: Kerrigan has the snipe ability, Raynor can replenish Spider Mines
- Mission 4 "The Jacobs Installation" - third person mode (optional)
- two difficulty levels - with a somewhat more aggressive AI than in the original, in order to provide some challenge to the average player
Downloads
Links to the latest versions, by language. You will need both the maps and the mod file to play (see "How to play" below).
PLEASE NOTE that for the latest versions and the Campaign Launcher, you will also need the latest (or at least close to latest) version of Starcraft 2. For older versions, check the "Files" section.
English version
- Map pack - v1.5.1
- Mod file - v4.7b
- Mod file (for grid hotkeys) - v4.7
- Campaign Launcher
French version
- Map pack - v1.5.1
- Mod file - v4.6
- Campaign launcher - v1.1
German version
- Map pack - v1.5.1
- Mod file - v4.7b
- Campaign launcher - v1.1
Russian version
- Map pack - v1.1
- Mod file - v4.6a
- Campaign launcher - v1.1
Italian version
Korean version
How to play
- extract the mod file (SC1BWmod) to your "Mods" folder in your Starcraft 2 install directory (NOT the folder under "My Documents")
- extract the map pack to the "Maps" folder in your Starcraft 2 install directory (create the folder if it doesn't exist)
- extract the Campaign Launcher & setup to the same "Maps" folder (not the campaign folder)
Campaign Launcher installation:
- launch the Starcraft 2 editor
- open the setup map named SCMRsetup in your Maps folder and click the "test document" button on the top right (or press ctrl+F9)
- wait until the launcher loads and you're at the title screen, then save the game and exit the map (press esc or F10 to open the game menu)
- find the save file (named "Starcraft - Mass Recall" by default) in (your home/documents folder)/Starcraft II/Saves/VersusAI
- copy or move the save file to the saves folder under your account folder (your home/documents folder)/Starcraft II/Accounts/.../.../Saves/Multiplayer (for example; any of the save folders will do)
- Done! You can now log into the appropriate account and load the save from the load game-screen. You can use this save to play each episode.
more info:
- You can copy the save file to whatever accounts you want. For example, if you want to play offline, copy it to your guest account folder.
- If you're unsure of the right folders or can't find the Starcraft II documents folder, log into an account of your choice in SC2, go to the load game-screen, click on a save and click the "show in folder"-button. It will take you to the appropriate saves folder.
Troubleshooting & known issues
Credits
- Original campaign by Blizzard
- Original remake by Ultraling
- Remake of that remake by Jones
- Mod by Maverck
- additional mod tweaking by christdaugherty, Superfield, Jones, Telenil
- additional terraining by johnnythewolf
custom models by
- GnaReffotsirk (Carrier, Shuttle, Queen, Guardian)
- Snowflake Entertainment/Project Revolution (Reaver, Corsair, Defiler, Valkyrie), reworked by GnaReffotsirk (with help from NiNToxicated, DeveRR0, Phygis)
- buhhy (Dragoon)
- SoulFilcher (Ion Cannon)
- Thrikodias (Observatory, Psi Emitter)
- GhostNova91 (Duran portrait)
custom decals by
- TooMuchTuch (Alpha Squadron, Omega Squadron, Confederate flag)
- Frankiealaplaaja (Mar Sara militia, Sons of Korhal)
- Third Person Shooter engine by martinolsson
- easy difficulty, other AI & minor tweaks by Telenil
- thanks to J.Logan and Tolkfan for some briefing screen related functions
- French translation by Choum28
- Russian translation by Jimm3110, Virussoft (original translation & dubbing: Fargus Multimedia, 7Wolf)
- Italian translation/modification by Zarxiel93, TheTorrasque, JustSkorpyon
- German translation by FirefoxGhost
- Korean translation by storycraft
- and of course thanks to Hati for his SC2 Localizer, so everyone can play the maps!
Music
- Starcraft soundtrack by Derek Duke, Glenn Stafford, Tracy W. Bush
- "Metallic Monks" by Mark Morgan (Fallout)
- "Last Legs" by Kelly Bailey (The Orange Box Original Soundtrack)
- special thanks to Telenil, christdaugherty, Superfield and Jimm3110 for their enthusiasm and work on the project.
PLEASE NOTE that this is a completely unofficial, non-profit, fan-made remake and in no way affiliated with Activision Blizzard.
Hi when i try load a map it says "the launch of this game makes reference to mod or map dependencies which are no longer availeble" what is wrong?
Yeah we're live.
The link in Kerricun's comment below is our new page. Link added to the project description above as well. Sorry for the delay.
We won't be updating these old pages anymore, but you can still get the older WoL-compatible versions here.
Also if you happened to get the new version via our temporary Dropbox / Google Drive links, I recommend downloading everything again from the project's home page, the files there include some emergency fixes.
From now on, everyone should go here:
http://www.sc2mapster.com/maps/starcraft-mass-recall/
I am very confused, I've been watching and keeping up to date to see when the update comes out but I still don't understand where to get it? And it still says that it's awaiting approval? But Roshango says he can get to the download? Sorry if I sound like an idiot but I'm not skilled at seeing something right in front of me (probably).
@allan63, thanks it got me to the download but then it said i had a network error during the download, i think that part might me my computer
fuk it really was about damn time :))
@Roshango: Go
Bypass the download error, gg.
its been 48 hours, the admins arent back, and the team liquid link isn't working..wtf
Still not approved....and that link on the liquid page has been downloaded too much :(
Its been over 24 hours, why hasn't it been approved yet?
@Lyambda: Go
Because Liquipedia lied. I will revert that change next time.
@Kerricun7: Go
You can select Third Person Shooter or "RTS classic" on the briefing screen.
Hey team, one question:
is the 3rd person adventure mode for installation missions toggleable, or can a certain trigger be disabled so it doesn't work? I'm totally willing to try it out, but I'm not sure it's gonna be my thing (though from the videos it seems very impressive) so I'd try it out, jst want to know if there's a way to not use it in case it's not my thing. Thanks in advance!
PS: Still pending approval? What is there to approve!? Do it mapster!
Hi.
Only got one thing to say to fit this situation...
"Hell, it's about time!"
Looking forward to playing the update thanks for spending time to do this,
@CraftMasterTheBlackHayate Sounds interesting, let met know when that's done.
The update is ready to go and awaiting approval from the site. Might take a couple of hours.
We'll have a new project page, keep an eye on the Maps section. Of course, we'll also link to the new page here once it's approved.
You can view the change log here (will also be displayed on the download page)
@allan63: Go
Don't worry I think I'm doing what you want; I'm adding optional objectives, unused sound clips, overall adjustments to the pacing of the levels. I have half the Terran campaign "done" but I'm waiting for the next update because I'll just have to remake them.
Example: on Terran 03 you have to destroy a couple of specific Zerg structures before the timer runs out; there are also some optional Zerg structures you can destroy which will reduce the rate of Zerg attack waves for a limited time.
Soon. We're wrapping things up. Stay tuned.
Ok babes, give us some lovin'.
@Jones313 The ability to disable BW stuff in Classic is a good idea, I didn't create medics in the classic campaigns to keep the original campaigns' gameplay, so I'll use this option.