Pacman by Kosheus
Pacman variation for SC2.
The player controls Pac-Man through a maze, eating pac-dots. When all dots are eaten, Pac-Man is taken to the next stage. Four monsters (Akabei, Pinky, Aosuke and Guzuta) roam the maze, trying to catch Pac-Man. If a monster touches Pac-Man, a life is lost. When all lives have been lost, the game ends.
Beta release..
Hmm.. sry.. but you are so paranoidal). Empty trigger names caused by locale of the map file. You can open map with MPQ editor and copy folder 'LocalizedData' to 'your_locale/LocalizedData' (your_locale = 'enUS.SC2Data' for example). This is the only way to make map running on all locales (not commercial feature at all).
Dude you are so comercial... changing all names in triggers to empty spaces only to disable people to watch and learn map creation. so pathetic
In ver. 3.0+ 'fruit' equivalent are in game). Play new versions).
Pretty fun may i suggest some kind of warning to let u know that the overlords are changing back to overseers because its a little bit with out warning. And possibly something to be equivilent to the og games cherries and stuff. Maybe like minerals or sometin.