Classes/Assassin
About
Assassin is a powerful melee attacker. The Assassin dealt physical damage to ennemies.
Abilities
Cloak
Make you invisible against ennemies and improve others abilities while stealth. Your movement speed is reduced by 30% while cloaked.
Backstab
Deals 30 damage on the target. If done behind the target, the target suffers by Opportunities, dealing additional damage over time for 5 seconds. Can be stacked 3 times.
Kidney Shot
Stuns the target for 3 seconds. If the target is immune to stun abilities, this will interrupt any spell in progress on the target.
Rush
You becomes crazy. Damage dealt are increased by 10%. In addition, you deals damage on targets around you when using damaging abilities. Lasts 15 seconds.
Sap
Stuns the target for 10 seconds. Any damage cancels the sap. When cloacked, the crowd control lasts 50 additional seconds.
Final Move
Deals 35 damage and additional damage depending on the number of stack of Opportunities on the target :
- 0 stacks: 0 damage.
- 1 stack: 15 damage.
- 2 stacks: 30 damage.
- 3 stacks: 45 damage.
Also dispels a benefic enhancement on target.
Slice and dice
Increase your haste by 25% and allows swing attacks to generate an additional 3 energy for a duration depending on the number of stack of Opportunities on the target :
- 0 stacks: 3 seconds.
- 1 stack: 6 seconds.
- 2 stacks: 9 seconds.
- 3 stacks: 12 seconds.
Codex
Kidney Shot
When the target is immune, the cooldown of this ability is reduced by 10 seconds.
Final Move
The energy cost of Evisceration is reduced by 50%.
Cloak
Allow you to use Cloak while in combat, but increase the cooldown by 60 seconds when used in combat.
Regenerating Slice and dice
While activated, Slice and dice increase your passive energy regeneration by 15%, but your swing attacks don't regenerate energy.
Rush
When you hit other targets while in Rush, you have 5% chance per hit to reduce the cooldown of Rush by 2 seconds.
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