Orbital Crunch

Intended for 2v2 play. Each player starts on a similar terran structure and expands down onto the ground level. Three paths lead into enemy territory. There are two additional high yield mineral patches in the center. Teams attack vertically on the map and the closest two opponents have duplicate base layouts. The map is generally more dense the further right a player advances.


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About This Project

  • Project ID
    24447
  • Created
    Jun 26, 2010
  • Last Released File
    Jun 26, 2010
  • Total Downloads
    720
  • License

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