Newbie Wednesday
Anything and everything having to do with Newbie Wednesday can be found here. This includes schedules, map files, ideas, plans and more. You will also be able to vote on what you'd like to see for the next show.
Head over Here to submit questions.
Well the pylon power thing is actually fairly simple. It's just a behavior you give to the unit. The power giver behavior goes to pylons, and the power user behavior goes to the other units. Although messing with the actors and other cool effects might be interesting. Make a queen that only moves fast while in power :D
I was thinking about showing how to import and use WoW models. But I doubt that could cover an entire show. Once you learn it it's an extremely simple process.
Thanks for the suggestions, guys. I'll write them down.
I really want to know how to make my own tank/ unit with a rotating turret. It's driving me nuts can't figure out what on the tank actor, or model makes it any different from other units.
Also it would be cool to find out how to make other buildings need pylon power, how to make objects other than pylons give pylon power, and how to tie pylon power into what the model looks like. *on off state from scratch*
and again to explain my reasoning I thought it would be col to make a unit that can only survive in pylon power. When outside of pylon power the unit loses shields over time. When it reaches 0 shields the unity "shuts off" and needs pylon power to reactivate : )
You should go over importing a model and setting up the actor correctly or something like that.
Gotcha.
Although I believe you can re-vote for something else if you want. :D
Co-op campagin will probably be what I do for the June 15th show, unless people all swarm to vote for something else. I'll ask what people think during tomorrow's show. Anyways thanks for the feedback, it's much appreciated.
Dang it!... I read what you said after Moz's live feed and i changed my mind to campaign mission! My original vote was hero level system! :P