Mercenary Havens
Mercenary Havens are base buildings that can be placed onto any map and allow players to hire mercenaries to fight for them. They are meant to supplement the basic melee gameplay, but can be retrofitted for any map. As time goes on the Mercenaries will be balanced towards base melee gameplay in an attempt to make them suited for competitive play.
First and Second Releases up, just apply them to any map you want and place the haven and have at it.
I would be glad to test it out. and reporting bugs (:
Thanks, just started work on a more organized overhaul, dealing with dependencies is giving me a lot of issues though. Almost done re-implementing the first Haven, then I'll probably do a super-alpha release for bug fixes (Two packages, Lost Temple with Mod, and just the Mod) with only that Haven and let people tear into it for feedback/bug reports before I start working on the others again.
Sounds realy well planned and hoping to see it soon.