Lucian Crisis Campaign V0.15
Details
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FilenameLucian Crisis Campaign.zip
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Uploaded by
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UploadedFeb 28, 2017
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Size10.11 MB
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Downloads52
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MD55b9325babd2af3525c926fc5bbd10361
Changelog
Miners and resource truck collect more appropriate amounts.
On first Zerg plotline map lighting has been adjusted.
colonists cost 10 minerals and dogs cost 50.
I think i changed build times for several basic units.
Science facility should be build-able on first map.
On first Dominion plotline map i've began making things take a look ta see the theme i'm going with.
Next Time:
- Will include a short tutorial which covers ground units, houses, colonist hut, garage and vespene harvester.
- do some more work on Dominion plotline 1st map
- Hopefully some balancing stuff too
And thx fer trying the campaigns guys, any feedback is really appreciated.