LordAbyss Trigger Specials

This will be my compiled map of everything I may create in triggers or in the data editor.

Conditions

int gf_NumberOfUnitsOwnedByPlayer (int lp_player);
bool gf_NumberOfUnitsOwnedByPlayerGreater (int lp_player, int lp_units);
bool gf_NumberOfUnitsOwnedByPlayerGreaterOrEqual (int lp_player, int lp_units);
bool gf_NumberOfUnitsOwnedByPlayerLess (int lp_player, int lp_units);
bool gf_NumberOfUnitsOwnedByPlayerLessOrEqual (int lp_player, int lp_units);
bool gf_NumberOfUnitsOwnedByPlayerEqual (int lp_player, int lp_units);
bool gf_NumberOfUnitsOwnedByPlayerNotEqual (int lp_player, int lp_units);

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About This Project

  • Project ID
    27535
  • Created
    Nov 9, 2010
  • Last Released File
    Nov 9, 2010
  • Total Downloads
    462
  • License

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