Korhal Syndicate Wars
Story:
Universe falling in War. Terrain, Zerg and Protoss fight out of Space. In Korhal City Syndicates take the authority.
Gameplay:
Play Coop (4 Player) or Single in a random generated City filled with random acting life. Take Missions from different Syndicate, earn reputation from different Groups (Syndicate/Korhals Police/Bandits). Modify your Hero(s), get rich die Young.
an "Syndicate" refresh with parts of Original Syndicate Gameplay
Status:
Early Alpha (*paused due Holidays, back @ September)
- Create lib for Random path finding civilians (analyzing civ engine http://www.sc2mapster.com/maps/abandonmaps-doubotis/ Thanks @Doubotis)
- improve Terrain auto generation process
Done:
- Create Units/Doodads for Random created Terrain
Next:
- Customize UI
- Create for Heros Talenttree
Roadmap
- Factions: 4-x Syndicate, Korhal Security (Police), Korhal Elite (Navi), Civilian, Bandits
- Missions: from Random Syndiacte/Korhal Security to earn Honor (like Freelancer or x3)
Timeline
- Terrain up to 2 Months (running)
- AI (Civilian/Police/Navi) up to 4 Months (running Civilian)
- UI (Upgrades, Custom UI, Missions) up to 4 Months
- Gameplay/Testing/Bugfix up to 2 Months
Plan: 12 Months (1 Year)
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