Involution (1v1)
My first 1v1 map. I was trying to go for a map where players are always near each other. The rush could come at any time, with little or no warning. Whichever player has the better air-force will probably end up winning due to the extremely short distances between bases by air. I would appreciate any feedback, suggestions, critiques, comments,etc. Thanks guys!
-Klaus1986 <Klaus.klaus>
v.01 - beta release v.02 - fixed resource placement in center right
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