Infested Arena
Infested Arena
By: Etravex
Summary
You, along with three other companions, are being deployed into the Infested Arena. You will have to work together as a team to make it through each round. You will have to revive your fellow teammates when they become incapacitated. You will have to dispatch hordes of Infested as they relentlessly attack for 3 minutes each round. You will have to gang-up on Special Infested Units (SIU) before they pick you off one-by-one. You will have to spend your money wisely to upgrade your hero to fit each occasion. Good luck
Features
- 4 Player Coop
- 4 Different Specialist Heroes to choose from
- Individualized Specialist ability training with each level up
- Neutral Shop allows further customization of your Specialist and weapon
- 5 Difficulty levels to master which alters your Specialists starting HP/energy and the number of Infested that will attack each wave
- Incorporated "Incapacitated" system for Specialists once they reach 0 Health
- Specialist Hero Level Cap: 20
- Unique and specialized Special Infested Units (SIU) and Bosses.
- Currently 20 Rounds with 2 boss fights at rounds 10 and 20
Defeat: All Specialists are Incapacitated at the same time Victory: Survive through 20 Rounds
Specialists
Salv Abilities Included:
- Flash Heal - Instant Heal on self or ally (can be upgraded to include resurrection)
- Black Hole-AOE damage/crowd control spell
- Rejuvenating Tower-Heal teammates
- Shadow Step-Blink to another location, while leaving behind a shadow of Salv for the Infested to attack and giving a 5 second movement speed buff
Dead Eye Abilities Included:
- Dead Eye's Glaive-Throw a single glaive that splits into several glaives to hit multiple foes
- Thermonuclear Capsule-Damage everything in a single line, everything that is not killed is stunned for 5 seconds
- Phase Shift-Blink to designated position and give Dead Eye a Damage boost for 5 seconds
- Repulsion Tower-This tower emits force that only throws back Infested units
Seifer Abilities Included:
- Drone of Safeguard-Deploy a temporary drone that boosts all ally armor
- Ignition Wave-Start a combustive wave in a designated direction (AOE attack)
- Taunt-Pull Infested away from allies and draw them to attack you
- Psionic Barrier-Surround Seifer in a protective shield that reduces incoming damage and gives a minor health regen
Blaze Abilities Included:
- Napalm Bomb-Launch a devastating Fire explosive (AOE attack)
- Airstrike-Call in an Airstrike that drops missiles to designated target (AOE attack)
- Projectile Protectorate-Deploy a protective shield that brings all incoming enemy projectiles to a halt
- Rocket Jump-Get out of harms way by rocket jumping to another location, also grants Blaze a 5 second attack speed buff
All Skills are fully upgradable as the Specialist levels up
Randomizing the Infested Rounds
On top of your mass hordes of Infested units, I have implemented a random generator during Rounds that deploys Random Special Infested Units at Random Locations, at Random times. In essence, every round is different and every play experience is different.
List of Current Special Infested Units
1. Aberration - Extremely high Health, slow movement speed, high damage, can traverse up and down different elevated platforms
2. Creeper-Sent in to the Arena to cover it in Creep. Creep allows all Infested units 30-100% increase in movement speed and -30% to Specialists
3. Burster-Extremely fast moving suicide unit. If you kill this unit before it hits a specialist no harm is done. If it bursts open on a specialist all surrounding Infested units are put into a frenzy increasing their movement speed, attack speed, and no longer have collision with other infested units (allows units to stack) and the specialists who was hit becomes the primary target of all Frenzied Infested units.
4. Infested Puller-runs into the arena for one purpose... To pull a specialist out. Once the Infested Puller latches onto a specialist the Player loses all control of his Specialist as the Specialist is dragged out of the arena to be attacked by mobs of infested units. Only a fellow specialist killing this unit will release the specialist. (Only available for 2 or more players).
5. Infested Blade-Buffs all surrounding Infested with an attack upgrade. The Infested Blade has extremely high damage and can charge (while avoiding collision with other Infested units) towards specialists.
6. Infestination-A flying suicidal unit that Kamikazees into a specialist. If contact is made the Specialists is rendered unable to move or attack for a 10 second duration.
7. (NEW) Propagator- Spawns several Festerlings every 10 seconds if you allow this unit to burrow in the Arena
8. (NEW) Bulwark- Heavy armor SIU, continually buffs surrounding Infested with stackable armor buffs. Kill fast or the armor will stack quickly.
Note: Some of these infested units do not spawn until later rounds and all are set to randomly spawn at different times, different locations.
Unique Boss Battles
Incredibly powerful boss units that don't just have high health and damage. Rather, they have abilities that make the Specialists have to strategize to take them down.
Newly Implemented unique and individual specialists weapon modifications that enhance each specialist class.
Currently working on:
- More Rounds
- More Bosses (and rework on current bosses)
- Higher Level Cap
- New Abilities and weapon and ability modifications
hes working on #3 right now, hes posting on infested Arena #2s thread atm http://www.sc2mapster.com/maps/infested-arena-2/#c107
Hey Etravex,
I dunno if you aren't interested in continueing Infested Arena, But with your permission can i continue development of it?
For those of you interested, I have opened up a new map page for my recent project. Go check it out.
http://www.sc2mapster.com/maps/infested-arena-2/
There were so many things I wanted to implement in Infested Arena that I decided instead of continuing support of the first Infested Arena I would spend that time with Infested Arena 2.
I used to play this map for hours when it was in the top 10-20 listing until an update which made it way more challenging to a point where you can't play unless you have 3+ players even on easy.
Scale back the difficulty to what it was in previous versions and/or up the mineral drops.
where is infested arena!!!? its the best game time out there.....we need it back up on the charts!!!!
Just to let you know Populatity has brought I-A Arena back onto the charts... however i belive it is a older version
Me and some friends play infested arena whenever 4 of us are online, Its an epic game that requires teamwork. Just because the popularity system prevents generic players from playing, Some people still do.
I would like to make some suggestions however.
Thanks for making this wonderful game, and dont give up, and give the victory to blizzard's popularity system.
Fenx11, I will begin supporting Infested Arena soon. Until then I'm afraid that the popularity has driven it off the charts. Hang in there
Hey guys, I saw the map on youtube and it looked rly nice. wanted to try it out so i borrowed acc from my friend (didnt played sc2 before) and tryed to play this map and thats the moment when problems begins. I tryed to join already made game so i went to multiplayer zone, choosen join game, and i found on the list infested arena v 2.4 (only infested arena that i spoted there) so i clicked to join, instead of joining already made a game, it created a server (guess no one was playing it). Anyway after creating a server ive waited for about 1 hour and no one joined ... Tell me do i do sth wrong ? Did ppl stop playing it ? Thx for any help.
Jncocontrol,
I haven't given up support of Infested Arena, will be starting it back up soon. Thanks for the offer, but I will pass on this one. If for some reason in the future I feel I can't support the map any longer I will let you know
Thank you
Hey Etravex,
If all possible, Can i possible take over Infested Arena (naturally, giving you credit for the initial idea) and continue developing the map?
If you're alright with it.
Go check out my new map "Bio-Dome Wars" Go find it on b.net and let me know what you think.
http://www.sc2mapster.com/maps/bio-dome-wars/
If interested, let me know I'm looking for testers to get any bumps this map might have ironed out. Send me a PM or respond here.
Yes it is for SC2 and nearing completion.
New project, eh? Is it a new SC2 map or a different project altogether?
I have been working on a new project. I will continue to support Infested Arena, but at the moment I am trying to get my new project out.
you aren't still sick are you, lol?
Hope you feel better, we wants more infested arena :-)
Sorry everyone, my whole family got super ill including myself. Haven't done anything lately. Hope to be back on my feet soon.
more heroes would be nice using the tassdar skin could be usefull a kerrigan,tosh or nova hero would be awesome to
buff the dark templar guy he is way UP he needs to get close to get damage give him a damage speed buff cost reduction anything
also the game was really that much easier if someone choose the medic guy without it its near impossible
and id wish it was longer i really enjoyed it :(
keep up the good work and i hope you make it longer
I don't mean to rush you or sound nosy but if you don't mind telling us, Etravex, what's the status of the next major release? Just a little taste of what you are up to would be awesome *wink*