Infested Arena 3
Infested Arena 3
Created by: Etravex
NOW LIVE US AND EU
Those who haven't played the previous installments of Infested Arena
Infested Arena 3, like its predecessors, places four players in an arena setting whereby their objective is to survive each successive round. At the beginning of the match each player will get the opportunity to choose their Specialist (or Hero). Each Specialist is different and has a unique play style. The more Infested you kill the stronger you can make your specialist. Your Specialist will never die; instead, when your specialist reaches 0 health he goes into an incapacitated state. You must wait in this Incapacitated state for a duration of time before your specialist will get on his feet again. If all current players' Specialists get Incapacitated at the same time then the game will end in defeat.
New additions to Infested Arena 3
- New Character Progression Systems - Let your imagination be your guide as you are given full control to build your specialist however you desire
- New Passive Skill Tree - Now when you level up you will receive a skill point to distribute into your Passive Skill Tree. Each Skill Tree contains 180+ Individual skill nodes (Passive Skill Tree)
- Weapons & Gear - Each specialist is capable of holding 6 items at any time. As you accumulate minerals round-by-round, go to the shop to spend your minerals on 50+ unique items that will further customize your Specialist's build.
- New Tier Passive Abilities - After defeating the first boss each player will be given the option to choose 1 of 8 unique passive abilities from the Tier I ability menu. Once chosen this passive ability will be directly added to your Specialist's ability sheet. There are 4 Passive ability Tier menus that open throughout a single game in which each passive is different from prior Tier menus. These passive Tier menus will become available after killing bosses: 1, 2, 3, & 4.
- New Attribute System: Infested Arena 3 Introduces four attributes: Strength, Agility, Intelligence, and Endurance. Each changing your Specialist accordingly.
- 3 New Specialists - Now there is a total of 10 specialists to choose from each with their own unique play style
- New enemies and bosses - Infested Arena 3 was built from the ground up; each enemy and boss you encounter will be different then what you faced in prior Infested Arenas
- New Smart Balancing System - More balanced then ever before, with the new Smart System the enemies will evolve based on the difficulty chosen and the amount of players that are playing
Specialists
Strength Specialists
- Seifer
- Blaze
- Krug
- Slash
Agility Specialists
- Dead-Eye
- Fulgore
- Drake
Intelligence Specialists
- Salv
- Psion
- Faith
Combat
In Infested Arena 3 each player will have multiple opportunities to increase their damage or increase their survivability. A careful balance between the two is essential for success. Each specialist has 5 active skills and a single passive skill. These skills can be a mix of: offensive damage, survivability, crowd control, and support. there is no longer designated class roles, in Infested Arena 3 there is no designated "healer," "tank," or "damage dealer" each specialist is in charge of juggling these roles throughout the play experience. That way if someone decides to leave or is accidentally disconnected the remaining players can still progress through each round.
Infested
Not only did we introduce 4 new attributes for Specialists, but we also introduced 4 attributes for the Infested enemies: Damage, Health, Attack speed, and Movement speed. Depending on the difficulty selected these attributes will begin to slowly increase as you progress through each round. After a boss is defeated (at every 5th round) the Infested will receive a significant boost to their attributes.
There are now 4 Classes of Infested Units:
- Normal Infested - these are your standard Infested units that enter the arena in throngs.
- Elite Infested - these units vary in behavior and are randomly generated; additionally, they have inherent passive abilities that specialize their presence.
- Special Infested - these units vary in abilities and are randomly generated; additionally, they have special abilities and are much harder to kill, but the reward is greater.
- Boss Infested - They come at every 5th round interval and require a great deal of team tactics to apprehend. They also have special abilities that can destroy specialists quickly
Player Level Progression
For those familiar with Infested Arena 2, persistent player level has returned in Infested Arena 3. The more Infested Arena you play the game will recognize that you've played before and continue leveling your persistent player level up from where you left off. This is not to be confused with your Specialist level; when you start a new game your specialist will always be level 1. Your Player Level is found in the upper left corner of the screen. You will gain Player Level Experience by completing rounds in Infested Arena.
There are many perks for leveling up your Player Level since much of the game content is unlocked the higher player level you are. For instant:
- To select the harder difficulties you must have a certain player level.
- To select new specialists to play you must have a certain player level.
- To select some of the Unique Tier Passive Abilities you must have a certain player level
Donations
If you would like to donate so that Infested Arena 3 can continue growing please visit:
It's so sad. I was just thinking the other day that IA2 was awesome, and was wishing that it worked.
Then I today I see this. Was so excited =D
Then I see THIS hasn't been updated in a year. -_-
Oh well. At least it works. And is still pretty good. (Still miss IA2, but nostalgia will probably kick around for ages. I still occasionally miss SC1 maps.)
@Etravex: Go
@ least let us know if u abandoned the project.
I love your map
are u still making something or drifting away ?
grtz
A fan
@Etravex: Go
@Westrian: Go
Still no updates on the project ?
grtz Fan
@Westrian: Go
@Etravex: Go
Any update so far ?
Big fan of your map
Grtz Nick
not in the current future, hes currently busy with RL issues, but it wont just dissapear...he still has another project saved for when he has time.
Any update on this beautifull map ?
Is the map still in progress or is it on hold ?
no real update, hes been extremely busy lately and hasnt had the time to work on the map, still on the table but no clue when it will be finished.
Any update ?
How is the progress going ?
Grtz Nick D
@Etravex: Go
Nice !
I think I'm gonna like this new infested arena.
Can't wait to play it, thx for keeping us posted.
You will make many gamers have joyfull hours ;)
Hero levels have been removed altogether; but don't worry, You still will upgrade your hero in several ways. The player level has replaced the hero level. now the more you play you will get points to put into 4 distinct class trees. There is over 400 points that can be distributed into this tree not only modifying your hero, but also adding active abilities to your ability bar. So if you reach player level 9 on your first play through the next time you que up for a game you will start with 9 points to distribute.
On top of this I've introduced item loot drops with 5 varying tiers for each item. Obviously the better tier items have a smaller chance to drop, but it sure adds a diablo-type feel to the gameplay.
This new Infested Arena allows up to 6 consecutive players to play at once and reintroduces new support, tank, and dps builds.
But by far the biggest improvement is in the Infested AI. No longer will you face droves of infested with the simple command to "attack" you. Although there are units that are designated to seek and destroy there are plenty of additional functionality for SIU units and bosses.
There are many other things I haven't mentioned such as Tokens, Boons, etc... but there is a general overview.
@Etravex: Go
Nice Etravex, keep us posted on the update, I cant wait to play the new map.
Plz but a high level cap on ingame hero's.
I hate low level hero caps ;)
@NickDE: Go
For those of you interested. I've been working on a new mod for infested arena called: Infested Arena Bosses. A lot of testing has to be done to balance the rounds and upgrades etc... but the map is in testing. It is an extension of Infested Arena 3 with many systems carried over. Starting the new mod was necessary since I wasn't able to manipulate certain aspects without starting over.
@Etravex: Go
Any update on the progress so far ?
Grtz Fan of your creation xD
has a job, life, a wife and kids too, development is going well but he cant always work on it...
@donthorax: Go
Take a chill pill.
Its better he does good long work, than short crappy work.
He also has a life and prolly a job, so he has not inifite spare time.
2 months guy? come on why do you live to torture me so? i mean dude you need to go to Guantanamo Bay your methods could end wars man....you are like albert einstein with ADD or something no more excuses GET IT DONE SIR GET IT DONE RIGHT MEOW....OR I FIND YOU AND I MAKE YOU SUFFER AS YOU HAVE MADE ME SUFFER!!!!
I'm waiting with big expectations !
Love your map dude !
Update? It's in testing now. So very soon now