Human Campaign
This is some of my own personal favourit maps from blizzards wc3 human story campaign. Which are remade in the SC2 world using basic units. Atm this is just a beta, meaning, that the terrain is bad and its missing cinematics and prologues.
Anyways, the only requirement for the maps to work properly is that u choose BRUTAL difficulty. (Dont worry, its no where near as hard as brutal)
Hope to see a comment of what u think so far.
Installation Instructions
Download the zip file and extract to a temporary directory.
Unzip to your SCII base directory. The file should go to the right folders. If they don't... remember this.
The maps goes into your Starcraft II/maps/Human Campaign folder
No mod is needed.
There is two ways to play a campaign:
1. Click and drag the the first map onto your SCII executable. The default difficulty will then be Normal. Which is bad, go for option 2.
2. Click and drag the the first map onto your SCII editor. Then under File/Profiencys/test map u can choose difficulty Brutal. After press Test map button.
Turn your subtitles on (ingame options)
Fixed now, however Maradors is not intended to use stim, just ignore the tooltip.
Bugs found so far: Mission One, I got a ton of red text after I killed Zeratul (Error Text) Mission Two, everytime I attacked one of the Preservers, I got an Error Message about the map being unable to find a Shield (Preservers have Shields, but I'm guessing you accidentally screwed up its Shield Animation when attacked, hence the Error Messages). Also, the Stimpack and Slow Upgrade in the Tech Lab have no effect on Marines / Marauders.
Alright, could u specify more what u think should inprove on that mission?
man the ebd of mission that u must hold for 60 minutes is totally a crap ^^