Heroes M3 To Sc2 M3 Converter
This is an small tool which will allow you to downgrade Heroes of the Storm M3 models to the version used by Starcraft 2.
It works in most models but not all (haven't found an exception for lastest version).
How to use: 1 drag m3 files into the program. A window will pop up with all the strings inside the m3 file. Use that info to find the correct textures you need.
Other method: run on command line. Use the ' -c' option to avoid pausing.
- Fixed for lastest patch
NOTE! Use this tool with CASC View or any other updated CASC extractor. I've recieved reports of people having troubles because they extracted corrupted models.
NOTE 2! I've heard reports of the tool failing on some "models" that were extracted with some of these programs. If you try version 1.06 and no strings were printed then that means that your model is corrupted. It's most probably an error on configuring CASC View to extract your models.
1.02: Now works with lastest patch! Tested on Azmodan, Anub arak, Nova, Barbarian and Nexus Charger. Note: Heroes with cloth physics won't animate correctly.
1.03: Fixed some bugs on 1.02. Stiches is now converted correctly.
1.04: Fixed Illidan. Updated compiler. The tool should now work with newer versions of windows.
1.05: Another try on fixing for Windows 8.
1.06: Tested and fixed on windows 8.
Note: make sure to add it in a folder where any tool can save files without permission (Example: My Documents/Mis Documentos/Meinen Dokumenten).
Those this mean you will be posting soon a working mod? Please keep us update. Thank you and GL.
I've been able to do it but using 2 mods instead of 1.
The idea is to create an empty mod that only depends on Sc2:Core. Afterwards use casc view to extract all the assets in storm:heroes:assets:base. Now use an MPQ Editor to extract the files from the sc2mod you made on the same folder where you extracted the assets files. All files except (attributes) and (listfile), then use the MPQ Editor to reconstruct an MPQ from that folder and save it over your mod. This will generate the proper mod file. You can also extract enUS files of the mod and insert them into the Sc2 enus folder (they use a different setup)
For data editor same process but when creating the mod, add a dependency to HeroesAssets.
Hi guys, Ihave a problem with the exctaction ' i can't exctract any model i don't konw why. i want to know if i'am alone who have this porblem, ( because i use this method 2-3 month ago and that work ).
So if any one can help that gonna be cool. Sorry for my bad English '
Can't wait for the new tool when will it be out
@BlinkHawk: Go
Thank you for letting us know, your work is highly appreciated thank you in advance!
Need an update soon.
@wargirlwargirl: Go
I'm working on a different tool that will be able to do what this tool does but better and with more options.
Ditto Wargirl. Would be awesome to get an update.
When is the next update coming. I have a project and desperate need of this. Thank you for your time and knowledge that you are sharing.
Extract client textures Hots. copy the textures in the corresponding folder for your model.
Only Johanna and Kael working for me, all the rest just end up in a Sphere.
Also, how do I add the textures to the models? I've followed some videos (This one for example) but it doesn't work
The problem is not Windows 8.1 It is the version of the game
I'm trying to use on Windows 8.1 and does not work. May you fix it for 8.1?
As I said before Lotv attacks, impacts, deaths, and some abilities, along with 1 unit aren't converting.
@Fireflykid1: Go
Which makes me wonder if Blizzard will release an easy way to export all these to the editor anyways, but as long as you're using the Galaxy Editor it should work. Which models are you looking for?
@Torewin
Well Lotv models are written in Heroes of the Storm style. That is what I am using this for. The mod is Lotv_Beta
@egodbout: Go
It depends on the model. So far the only Zeratul one that works is his ultimate (master) skin. His base or his others do not. With that being said. All the newer models seem to work. Kael'Thas. Crusader. Sylvanas. Jaina. I haven't tried the Lost Vikings, but Chen works. These are their base skins. I haven't had time to transfer them all. Trying to fix their animations as I go one at a time. I'll check the models you're looking for and tell you if I get them or not.
@Torewin: Go
Well....when xfered into sc2 its a sphere....i dont get it i guess. If i give you the model name can you made it for me? I need 6
@egodbout: Go
All models work except the original ones. Test Kael'Thas or the Crusader. If those don't work for you then you aren't extracting them correctly. Do their base first. I know all of Abathur's skins work as well.
its not working, i got the same (sphere) like Alien564
@Fireflykid1: Go
Are you talking about the attacks of Hero of the Storm heroes? And also are you referring to death animations for the heroes as well?
To my knowledge (correct me if I am wrong), but Heroes of the Storm have different animation properties than what Starcraft 2 actors are used to - reasons you get a stop and go animation for each attack. It's an easy fix and you are still able to have it randomly select an attack (in example Jaina has around 7 different attacks).
As for death animations I'm pretty sure they do not have any - I haven't found or seen anything on it. You have to give them their Ragdoll death.