Grid Defence
A 4-player tower defense map with 8 spawn points for each player in each corner. This map is meant for me to familiarize myself with the editor, so don’t expect too much polish.
Now in Beta:
= 05-13-10 =
-Added 9 waves.
-Added 3 towers.
-Added life bar.
-Added wave timer.
-Added updating wave information window.
-Added lose condition.
-Modified terrain.
= 05-03-10 =
-Terrain completed.
-Building grid restrictions completed.
-AI Pathing completed.
First you fill the 4 center spots, then you start doing the internal +.
Thanks for the comments. Yes, this is meant to be a short map, and the game flow settings haven't been balance tested, yet. I wanted to get all the system tweaks working, first.
Indeed , building 8 of the first tower (can't remember it's name) from the start then only AOE towers is gonna win you the game with no lives lost
I beat it building nothing but AOE towers. Money came in too fast for me to spend - I'd suggest longer breaks between waves unless that's the point (very fast)