Version 1.19
Details
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FilenameVersion_1.19.jpg
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Uploaded by
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UploadedSep 17, 2011
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Size157.87 KB
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Downloads455
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MD57d2933365a904ae754f93fbf292a82ee
Changelog
Version 1.19 is now live on AM and EU servers!
Changelog:
GLOBAL CHANGES:
- New relief of map. Now 25 bases total. Most bases remade and improved.
- Trees now blocks vision.
- Minimum attack speed of heroes now 0.25.
- Chance to drop items decreased to 7.2%.
BUG FIXES:
- Fixed bug when compound items disappeared in Storage.
- Upgrades on armor now works.
- Fixed bug with line of sight of some units.
- Splitting Technology now works on Mega Obelisk of Health.
BALANCE CHANGES:
- Reworked ability Fear. Duration now: 20 seconds. Cooldown: 120 seconds. Cost: 100 vespene.
- Sphere of Health when uses now gives temporary invulnerability(5 seconds) to all allies units in radius 10.
- Cooldown of Sphere of Health increased from 30 to 60 seconds.
- Build time of Machine Gun Level 1 decreased from 25 to 10 seconds, Level 2 - from 25 to 15 seconds.
- Machine Gun Level 2 now requires Academic Shop.
- Build time of Lighting Tower Level 1 decreased from 25 to 10 seconds, Level 2 - from 30 to 20 seconds, Level 3 - from 35 to 30 seconds.
- Duration of Power of God increased from 25 to 30 seconds. Power of God now gives 150 bonus damage and 2000 HP.
- Power of God now gives real magic immunity.
- Mana Burn of Builder now requires 4 energy points. Cooldown of Mana Burn increased from 3 to 5 seconds.
- Fear, Wand of Blood, Alien Sight, Gravitation Prison, Blood Ring, Chain of Slime, Stun does not work when unit have magic immunity.
- Added Immunity ability to Builder. Added upgrade in Centre for New Technologies.
- Initial load size of Mule decreased from 200 to 125.
- Added 3 upgrades for Mule's Harvesting.
- Mule, Mechanic and Scientist now don't requires in building process.
- Each level of Slayer now gives 2 vespene and 50 XP for killing unit.
- Vespene Barrel income since 30 minute increases.
- Cost of Armor upgrades highly decreased.
- Armor upgrades give 10 armor to walls.
- Initial armor of Aluminium, Copper, Bronze, Silver, Gold and Platinum walls decreased.
- Plating upgrade now gives 10% bonus HP. Cost of Plating upgrades increased.
- Vampire now blocks units in Slayer Level Up Area.
- Armor of Harvesters and Research Institute decreased.
- Steroids now stacks.
- Cost of Centre for New Technologies decreased.
- Armor of Refineries decreased from 50 to 30.
- Tome of Damage in Academic Shop now have global cooldown.
GAMEPLAY CHANGES:
- Added command -stats xxx, when xxx - color of player, which stats you want to see.
- Improved build animation of some structures.
- Added effect when Vampire buys Vampiric sphere.