Elite Operations Experimental 0.6

Details

  • Filename
    Elite_Operations_-_Arid_Wastes.SC2Map
  • Uploaded by
  • Uploaded
    Jun 14, 2010
  • Size
    1.54 MB
  • Downloads
    340
  • MD5
    ed068ced60c5977b25c9868e5bbfca8a

Changelog

0.6 - Added some actors for a couple spells. Added the Overboost ability to the Medivac (increases speed by 100% but also increases damage taken by 100%), and Medivacs can now be piloted by anyone, regardless of talents. Also modified Charged Shot to recharge every 10 seconds instead of out of combat only, Charged Shot is also now a small AoE. Swapped Super Reflexes ultimate out for Squad Assault (calls down 4 drop pods of marines to fight for you for 45 seconds).

0.5c - Some minor bug fixes.

0.5b - Ran the map through Hati's localizer, hopefully it works.

0.5 - Changed the terrain to a more wide open map: Arid Wastes. Now features multiple lanes and 2 capturable Gateways (simply destroy the cannon to let your AI take over control of the Gateway).

0.4 - Temporary triggered fix for vehicle-based shotgun shots.

0.3 - Added pylons.

0.2 - Added basic, unpolished hero spells.

0.1 - Initial upload, very unfinished.