The Desert Station
You follow the journey of a Murloc Marine who runs out of gas while in the middle of the desert. Luckily you run out of gas at a gas station... Unluckily, you don't have any money to pay for the gas. So what are you gonna do to make up that money? Well, how bout doin' some minigames, stealing, and other crazy stuff.
The map will include:
Unique Storyline
Social Gameplay
Multiple Minigames
Housing System
Pet System
Bar + Other Areas
Shops
Planning on Including in Future Updates:
Multiplayer Support - So you can play and socialize with your friends Expanding Map + New Areas - Nothing like playing and playing! Start/Buy a Business
You can find the forum post here: http://forums.sc2mapster.com/development/project-workplace/5469-the-desert-station/
- This is unconfirmed but Ekcolnovkol might be Collabing to help produce this game!
V2 Edit
I have worked on the map some and here are the most recent updates:
Unique Camera System
Worked on the bar, looks much better than it did (there are now what will be the actual bar, a house item shop, music changer/ music mingame)
Added a mine entrance
Added a Mine (which will have 2 minigames)
Plans for the Future:
Add drinks to the bar
Add house item shop in the bar
Add Music Minigame
Add Mine Minigames
Add a new zone
New pictures are out :)
Edited with V2 stuff.
I have released a forum onto this map page, you can post suggestions only at the current moment.
I have started on the bar as well as I am starting to put cameras in (instead of a 3rd person view I am making it so that when you enter a new region it changes your viewing angle).
New Images are out, this time in HQ ;). Also, there are some inconsistencies in them, do not worry, the newer images are the more accurate ones. Since the last images, I have made some changes to the terrain, added the ability to move up and down the stairs (it's an instant move, not a ramp, so it's a bit of pain because it remembers where you commanded it to go and it generally ends up trying to go back to the place you sent it to, but I am working to fix that) which are now located behind the gas station, right now they're kinda hard to see when playing with the normal camera mode, but once I get it into a 3rd person perspective it should get easier). I have also added to the empty lot, including what will be the house shop. Your house will not actually be at the station, but it will be possible to decorate the inside, as well as buy additional items for it, keep your excess pets and vehicles there (once you have some, you can only have one pet and one vehicle with you at any given moment). It will be possible to change the surroundings of your house (ie from desert to city) to a limited extent. I have also found some of the gaps (the doodads that have no pathing) and I am working on filling them in. Once I get te first few quests in then I'll put it up for Beta testing with a limited number of people.
I do intend to have a beta once I finish the first zone (as I said there will be an expanding map, although to be more accurate, it's more like traveling from town to town/ zone to zone), which may take a while, although I did get it onto a nice beefed up computer, so as long as I can find the time it should be up soon.
P.S. Better images coming soon.
Well this sounds pretty damn interesting. Especially the part where you are planning on eventually making it Multiplayer. Is there a beta/release coming up any time soon or should I just start checking your page once a week like madman?
I used to make RPGs for StarCraft, and man has it changed a lot. I'm very new to map making for SC2, but your map sounds very very interesting. Like what I used to make. Good luck and finish it soon!