DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to gh1acciosicymemes:
Thank you very much. It may not be valuable feedback to improve myself, but it is still valuable as a heartwarming compliment :)
Thank you everyone for incredible
15 000 Downloads !!!
In reply to DaveTheSpectre:
Now for another 15,000 more! You can make it!
In reply to CerberusSC2:
Thanky you for your faith :)
Damn, I love your Umojan Wraith!
In reply to Xaranalamas:
Im glad you do <3
I'll let you take a guess on what "Mist" means in german. The word is introduced by a depressed bread caught inside an endless-loop-cage.
It is not a good description of your new Wraith. It's awesome!
In reply to Gumba_54:
Yeah, not ideal name in German, but luckily all names of my units are in English xD
So the name of this fighter in German is Nebel.
In reply to DaveTheSpectre:
I am well aware of that. I just wanted to point that out :D
In reply to Gumba_54:
Yeah, sure :)
Now that I think about it ... Mist opportunities ? xD
Does the Mist have a z turret thingy like the Phoenix, that allows to fire which moving?
In reply to CerberusSC2:
Well you can always set it's missiles to fly even on targets that are not in front of the Mist, could be homing missiles. However it would be stupid with Laser xD
In reply to DaveTheSpectre:
Well, the Phoenix while flying, can fly sideways and backwards when attacking other air units, allowing to attack while moving. Something to do with having a z-turret. That's what I was asking.
In reply to CerberusSC2:
No it doesn't then, because it's just a viasually edited Wraith model.
Your vulture beats out mine. I was lazy and just made a retexture.
You went the full nine yards. Look at that beauty.
In reply to CerberusSC2:
I'm glad you like it. Your's looks good too :) Sometimes a simple look is also nice. Let's say you did a standart issue Covert Ops Vulture and I did some hight tech not so often seen one.
In reply to DaveTheSpectre:
Well, I'll definitely use yours in my project, as an upgrade to my version that comes along during the campaigns.
In reply to CerberusSC2:
Nice :)
I find it very interesting how you make like 5 skins for a unit once you start working on one lol
Anyways, great models, as always!
In reply to Gumba_54:
Well it's a bit easier this way as some models share the textures or other parts and it saves tie to do them while I have all the temporary semi-models / textures saved and the original files exported from game. Plus I had most of them in my to-do-list.
Glad you like them :)