DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to DEFILERRULEZ:
Well, I actually had no Idea who Eldar are xD These Protoss were meant to have different colors than other factions, so I chose the copper metal color since we already have gold, gray/silver, white and black + emissive color no Protoss have. And also they were a bit inspired by steampunk :D
There definitely is a way to remove those, I've done much more difficult things :D ... well as long as the reaver will be importable into blender. I guess that you need it for your campaign, right ? Zarxiel has already sent me the reaver model to make a portrait from it, so I guess I can make a handlebarless version and release both in one file.
In reply to DaveSpectre122:
Yep, it will be our "Warbringer", thanks for at least trying, on the next weeks i will open a discussion about which models should i use on deception
The Eldar from Warhammer 40.000, i am trying to get into its massive lore, bit by bit every now and then
In reply to DEFILERRULEZ:
RIP, Can't import the Reaver into Blender ... So no handle removal or portrait :( Blender has issues with most of the HOTS models, I've been able to use death models in some cases, but I guess that mounts don't have any ... If there was a death model of the Reaver I would be able I would place it on the animation armature, since the required anims can be imported :)
Only thing I can do right now is making an attack animation for the Reaver and maybe a teamcolor textures, not sure about those tho.
Here is a lore for the Technomancers, if you want to get into that too :D
In reply to DaveSpectre122:
Will read it for sure!
Well, thanks for trying, i only hope that the little pole won't look like shYt in-game, maybe there's a way to attach another unit on it, like a sentry or an observer.
Your Mirage looks great, even if it's only a different texture
In reply to DEFILERRULEZ:
Yep, I hope it won't look that bad. If there will be no attachment point in there, I probably could make one, as the animations and ref points are saved in the .m3a file I can edit. Observer could then serve similarly to Abathur's symbiotes, or maybe you could also use Carrier's repair drone, or sentry_purifier_energy_forcefield_drone.m3 or the drone used for replicant's scan and Protoss Weather Shield.
Textures can sometimes do one hell of a difference :) I'm currently working on better version of Purifier Dark Templar, since that one should be a special version of sentinel judged by it's description, but is instead a normal DT in purifier suit. I guess that Protoss probably could make a robot that looks like a live Protoss, but I doubt they would do so for their combat suits as it would be ineffective, armor is better. So I've changed the face texture to make it look like a mechanical one and now I'm gonna do the portrait, since that one is literally a joke. It's just a Blood Hunter portrait with Mushroom head ...
In reply to DaveSpectre122:
I've read your Technomancers lore, it's not bad but i didn't like it at all, two people that makes a whole faction feels forced to me.
Plus the Blood Hunter that can't fight properly without her Scythe felt a bit off, plus the 10 hours hunting "foreplay" ( ͡° ͜ʖ ͡°)
Nothing personal but the overall concept, modus operandi and story doesn't fit into the sc2 universe, but that's just my hopinion and taste
In reply to DEFILERRULEZ:
Well it's a mini faction + they may appear in WingedArchon's campaign in alternate reality where there can be more of them.
She can fight without the Scythe, but how does she ever do something to nearly impenetrable armor w? Lol about the "foreplay" xD
I understand that not every one has to like it, thanks for your opinion :) They might not fit the SC universe, but that might partially be intended as I wanted them to be different and unique + they might be in a slightly different SC2 reality. Glory to the multiverse !!!
In reply to DaveSpectre122:
Fair enough.
Glory to Mankind
Oh sorry, wrong franchise ;)
PS: Wich hotkey is dedicated to switch doodad number?
In reply to DEFILERRULEZ:
To be honest I don't know anything like that exists xD I either placed multiple of them and then selected the one I want or used the modify properties xD
In reply to DaveSpectre122:
I do the same but i am pretty sure that years ago i was able to switch doodad numbers, thanks for the reply nonetheless
In reply to DEFILERRULEZ:
Sure, typing a few characters doesn't cost me anything, I guess there is a hotkey settings in the editor, so you might even set it to your own key if it's there.
Thank you very much everyone for the 5000 downloads and for being in top three sorted by popularity !!!
Here is a trailer for two new models + effects I'll be releasing soon. They are the "Technomancers" faction, which is actually really micro faction made of these two + their ship (I'm planing to make that on too in the future):
In reply to DaveSpectre122:
Well... Dave, you are the living example that everything can receive an improvement. Even when we all think that you are already at the top of the talent ... BOOM!
In reply to VastanX:
Thank you :)
"Two new characters coming soon !!!"
In reply to DaveSpectre122:
"Intriguing" - A random stalker
In reply to VarientTFoR:
Any guesses who those shady characters might be ? :D
even buy it is not a pity! the best work, super !!
In reply to kerasever:
Do you mean any particular model, or my work as a whole ? Or what ? xD
Thanks anyway tho :D
Daaaaaaaaaamn! Dat Aldaris tho.