DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
Wow, what a model.
Can I use them in my friend's project? If I can use these high-quality models, my friend's project will be more brilliant!
In reply to gushunhe:
Of course :D That is why I make them, so that people can use them :)
In reply to DaveTheSpectre:
That's awesome, thx so much
In reply to gushunhe:
You're welcome :)
hey! amazing textures
im kinda new to the editor, though, and im having trouble with custom models, specifically the black ops vulture.
there is an issue with one of the textures, specifically the glow
could someone perhaps help? i would be greatful.
In reply to blueberrilmao:
Hi, are all the textures put specifically in the folders "Assets/Textures" in the import window ? Not more folders, not less ? Because the textures need a specific path to apply, otherwise it glows like this.
In reply to DaveTheSpectre:
hey, ill check
after checking: oh yeah, i have one additional folder! thanks man, ill try it out! also, hope you are doing well, from what i've read you are not in the best situation... best of luck!
In reply to blueberrilmao:
Yeah, it is kinda bad situation, but I am not giving up :)
Thank you for the support.
I am glad the textures work.
And I hope you are doing well :)
In reply to DaveTheSpectre:
im fine, in a warzone but whatev
In reply to blueberrilmao:
Oh, that is probably pretty terrible too :/
In reply to DaveTheSpectre:
its alr
your situation is probably worse anyway
In reply to blueberrilmao:
Well, both is bad I guess. There is no competition in that. Bad is bad, no matter how much :D
In reply to DaveTheSpectre:
true
In reply to DaveTheSpectre:
it works! again, tysm!
The man the legend is back, hope you are doing fine Dave :)
In reply to ChiekChiek:
Thank you. I am not really fine, but could be worse :D
I hope you are doing fine tho.
In reply to DaveTheSpectre:
im doing ok, been having a lot of issues with anxiety.
In reply to ChiekChiek:
Oh, I feel you. I have some problems with anxiety too, so I can relate :)
I hope you can overcome it step by step :)
Hey there dave, been meaning to ask if you'd take a commission for a portrait, it's for the stinger unit from ghost, i got a finished unit and am looking to have a custom portrait
Hey, Thanks for the great models.
Just a quick question... you recommend custom lighting setting for some of your portrait models, but how exactly can I do that separately from the map lighting?
It seems to me that those two go together all the time.