DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to zarxiel93:
xD Yeah, good move when I decide I don't want to do any requests anymore.
In reply to chekagranati:
MAN, THAT IS SICK! I LOVE THAT SPAWNING POOL (no placement model?)
In reply to zarxiel93:
Yeah, I've come a long way since the old tarpit spawning pool I did for you. Now it is improved and even has animations.
I tried doing a placement model, but for some reason when I tried importing the model into blender with opened placement model, it got misplaced and I don't think I can get it in correct place, so it would look bad in game. Maybe it could be solved by using the non-placement model and using some glaze, I think that might serve as a placement model.
In reply to DaveTheSpectre:
no prob, is still an amazing model :D
In reply to zarxiel93:
I'm glad you like it :)
That spawning pool is godly
In reply to AlexanderO6:
I'm glad you like it :)
In reply to CerberusSC2:
I do not recommend eating Spawning pools tho xD
Pfff Nice Azmo
In reply to Alleyvsc2:
Thank you :)
https://ibb.co/RD1n1RW
Is it normal that your Conduit Prism generates white strings that never disappear and spam the map until the model is killed? I have lag issues and I think this is not helping.
In reply to Wonder_Rem:
Well this bug is something caused by Blender, it tends to break the ribbons that are present for most flying units (those air trails or whatever). The weird thing is, that this sometimes happens on one launch of the map, but doesn't on another. Also I have no way of fixing it aside from removing the ribbons entirely. If someone is able to fix that and would be willing to teach me, I'd greatly appreciate it.
If you want, I can make version with removed trails for you.
In reply to DaveTheSpectre:
Yes, I'd like a version without, we'll call it the "Low Model" !!
Also, I've tried Destroying the ribbon from actor events, it only works temporary. So yea.. a model without might be the solution.
In reply to Wonder_Rem:
Here you go: https://drive.google.com/file/d/15vxUVR48tAZ3eR6qTsoN1Ds9giO8i23C/view?usp=sharing
I hope it works, didn't test it.
In reply to DaveTheSpectre:
I tested it for you already! here's the video. It works perfectly, and I dared attempting to lag the game with 300 of them. Of course this is heavy, but it's fair enough for me.
Thanks a lot for the quick response and fix!
In reply to Wonder_Rem:
Good. I'm glad it works :)
Hi Dave
I send you PM
for the hybrids, how do you replace the blue/white glow ribbon/tentacle with team color (add alpha?). is it an easy trick? can it all be done in blender? there's some certain hybrids models I kinda want to attempt. also that infested roach and ravagers looks great!