Patch Notes

Commando Wars II v1.47

Created by: BubbaJimBoBob and BlueGhostie

v1.47 Changes: Made some fixes for computers being memory hogs Added new computer action to trash units with no attack

v1.46 Changes: Forgot to remove some things used for testing and debugging

v1.45 Changes: Added: Computer Opponents (Max 3) must add AI to lobby

Updated: Scourge - Now briefly cloaks (3 sec.)

Fixed: 6 Player Voting - Now proceeds after everyone has finished

v1.44 Changes: Fixed: Error with game completion

v1.43 Changes: Fixed: Error due to players timing out on loading screen

v1.42 Changes: Fixed: Error with spawning units on The X

v1.41 Changes: Added: -3 Player map -6 Player map -Voting for teams with 4 - 6 players

Updated: -Starting Positions (Will semi-randomly place players) -Alliances now added properly with teammates -Classic scoring now ends at 360 units killed, -also removes player aids when behind -Fit all combos to the form below -Tier 1 = on map, -Tier 2 = 2 Map units on The X, -Tier 3 = 2 map units or 1 X unit and 1 - 2 map units on The X, -Tier 4 = 1 X unit and 2 map units on The X -Tosh no longer regenerates energy -Attack for Special Ops Dropship -Lots of triggers -Lobby now is free for all format, alliances randomly determined

Fixed: -Infested Marine health -Many Tips/Info

v1.40 Changes: Added: -Scourge now on field

Updated: -Loading Screen -Leaderboard -Respawn trigger -General trigger cleanup -Map description -Marauder location

Fixed: -Sensor Globe -Lurker Burrow hotkey -Tip on Research Station -Bonus Tip -Scourge Tip -Scavenger Tip

v1.39 Changes: -Fixed the observer, will now spawn in correct location -Decreased region size that allows you to pick up powerups to 3 (Previously 4) -Fixed the Zerg observer beacon, will show on map now

v1.38 Changes: -Removed some things meant for developing

v1.37 Changes: Added: -New Units: Zealot Prisoner, Infested Marine, A.R.E.S., Void Seeker, Aberration, Swarmling, Warp Prism, Jim Raynor (Sniper), Leviathan, Tal'Darim Mothership, Archon, Marauder (Dominion Kill Team), Kerrigan -Upgrades: Zealot Prisoner, A.R.E.S., Void Seeker -New Powerups: Mass Cloaking, Ocular Implants, Resistance Field

Rebalanced: -Hellion, Probe

Updated: -Armory, now called research center -Bonus Tip info -map layout

Fixed: -Yet again another powerup bug -Some cluttered code

v1.36 Changes: -Removed detector ability from stone zealot -Stone Zealot now cannot be seen when under fog of war -Fixed another bug with powerups -Added notice and ping for when powerups begin spawning -Rebuilt all combo lists, the no longer appear as tips -Combo lists no longer need to be found every game -Put in short gameplay explanation on loading screen -Further explained timing estimates for earning points -Rewrote the combo triggers to fix a long standing error -Troops SHOULD no longer randomly disappear after a unit has died on the x -Added a tracker for percentage of games completed -Game now properly end in victory for the last remaining player and their teammate

v1.35 Changes: -Fixed powerups

v1.34 Changes: -Fixed voting so that there is no wait if everyone has voted -Fixed powerups so that converted units (Zergling, Zealot, etc.) also received the bonus -Fixed bonus tip so that the proper percentage is shown

v1.33 Changes: -Added Three new scoring types to the game for a total of four -Scoring types are: Full, 3/4, 1/2, and Classic point scoring -Added a map vote for the scoring type at the beginning of each game -Fixed victory conditions to allow for being the last human player in the game -If a computer is put in the game it will not be given marines or scored in games

v1.32 Changes: -Added powerups into the game -Some minor bug fixes

v1.31 Changes: -Reset Points earned from kills (Made the game too long) -Removed the computer Players (Created other bugs) -Fixed the Banelings Roll -Fixed The Overseer Trigger

v1.30 Changes: -Changed Basic Unit Balance, Now Accommodates Tier 4 Units -Completed and Implemented Tier 4 Units -Completed Combo Lists -Added In Computer Opponents (For Optional Play) -Added Creep Tumor, Overlord, Overseer, and Changeling -Added Counter For Upgrades -Added Several New Triggers -Adjusted Supply to Show Units Available -Changed Automatic Targeting Priorities (Now Targets Units of Least Value First) -Points Earned From Kills Have Been Halved -Fixed Some Timing Errors

-Patch 1.30 is a major patch, and with the inclusion of computer opponents it was very difficult to complete. The computer opponents are only available to games with five or less players, and if you want them in one player must type -start- to begin the computer players. The computer players are somewhat buggy as they will stop responding sometimes and need to be killed to reset them. Computer opponents will also spawn with advanced units they don't need to combine units ever.

v1.29 Changes: -Re-wrote the Combo Tips -Removed the Trade Window -Removed Ally Window -Adjusted Hybrid (Castanar) Movement speed Up -Fixed Invisible Neutral Scavengers on Map -Finished Balancing Map layout (Unit Placement) -Fixed some Texture Flaws -Renamed All Units to Have Marine Count in Name for example Hellion [5]

v1.28 Changes: -Fixed Scavenger Bug -Removed Hero UI Buttons -Nerfed Tosh (No Stun Ability) -Better Map Balance With Regard to Unit Placement -Some Basic Maintenance For The Map (Positions, Object Angles, Size, etc.) -Added Hidden Combos -Added Upgrades (Player Chooses, Resets After Death)

-Patch v1.28 Has Lots of Little Technical Changes Please Report Bugs.

v1.27 Changes: -Updated Combos List -Balanced Map Locations for Units -Fixed Some Textures Not Blended Correctly -Removed Some Duplicate Objects -Spidermine Trick Has been Enabled -Sensor Globe Implemented -Added Description for Sensor Globe in Tips -Added Description of Basic Game Play in Tips

v1.26 Changes: -Major re-balancing for all units -Shuffled some combos -Added more units (Hybrid, Omegalisk, Duskwing, Thor, Hel's Angel, Hybrid Destroyer, Carrier, Siege Breaker, Battlecruiser, Brutalisk, Mothership, and Raven

v1.25 Changes: -Various bug fixes

v1.24 Changes: -Tips Completed -Rebalanced Several Units -Fixed Errors in spawning the Diamondback -Reaper Location has been moved closer to the X -Adjusted No Fly Zone around the observer pads -Removed Tychus unit

v1.00 - v1.23 -Making game playable online

Currently Implemented Units:

Combos (1 - 4) Marine [01], Zergling [02], Reaper [02], Zealot [02], War Pig [02], Phoenix [03], Firebat [03], Ghost [03], Medic [03], Special Ops Dropship [03], Baneling [03], Scourge [03], Marauder [04], Zealot Prisoner [04], Infested Marine [04].

Combos (5 - 15) Scavenger [05], Hellion [05], A.R.E.S. [05], Pygalisk [06], Stalker [06], Predator [06], Roach [07], Banshee [07], Void Seeker [07], Jim Raynor [08], Sentry [08], Hydralisk [08], Devil Dog [09], Nova [09], Void Ray [09], Hercules [09], Mutalisk [10], Viking [10], Dark Templar [10], Siege Tank [11], Specter [11], Infestor [11], Ultralisk [12], Hammer Securities [12], Medivac [12], Science Vessel [13], Armored Personnel Carrier [13], Stone Zealot [14], Goliath [14], High Templar [15], Aberration [15].

Combos (16 - 30) Hunter Killer [16], Vulture [16], Hybrid [17], Immortal [17], Lurker [17], Mohandar [18], Colossus [18], Omegalisk [18], Dusk Wing [19], Swarmling [19], Thor [20], Hel's Angels [20], Zeratul [20], Hybrid Destroyer [21], Urun [21], Queen [21], Carrier [22], Tosh [22], Siege Breaker [22], Scout [23], Battlecruiser [24], Brutalisk [24], Mothership [25], Raven [25], Wraith [26], SCV [27], Warp Prism [27], Spartan Company [28], Drone [28], Probe [29], Jim Raynor (Sniper) [29], Karass [30], Diamondback [30].

Combos (31 - 50) Leviathan [31], Jacksons Revenge [32], Tal'Darim Mothership [33], Brood Lord [34], Archon [35], Hybrid Reaver [36], Marauder (Dominion Kill Team) [37], Corruptor [38], Kerrigan [39], Furious Beef [40], Odin [42], Hybrid Maar [44], Selendis [46], Loki [48], Artanis [50].

Other Units Creep Tumor, Critters (Various), Overlord, Overseer, Changeling.


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