Chronicles of Mike
This is gonna be a Terran Campaign about a Marine named Mike who has stolen some Prototype Items from the Dominion and was then exiled on a Jungle Planet. Very WIP basic storyline.
Map 1 is in development.
Version 0.07 Released
Fixed all the transmissions and some of the unit errors. Started the Protoss Temple section.
Expect Part 2 in the next map update.
please help me i dont know how to create a new unit in sc2 plese i need to this Link Removed: http://www.mediafire.com/?jkjzwy20h5m looks like marine whit shield help me or explain me you can use the medic for your map im creating this unit for mi sc2 campaing and i need a gholiat xD PD:your map is very very good
Yeah I don't think you understood me correctly. If subtitles aren't on, it doesn't show the text
For me they work fine, you sure you played 0.07?
The transmissions are still not fixed. I think you need to use 'play sound' before the transmission, or you will need subtitles on to see the transmission. That's my guess. On my map all the transmissions have no sound link and they work fine.
Ailoso what the hell did you just say?
Anyway, SoullesBeing i took everything you said into consideration and im going to change some things around. One note, the medic is suppose to be able to attack, they are equipped with Gauss Pistols(says it for its weapon) Transmissions will be fixed in the next update and so will the Zealot part. Im trying to figure out how to change certain unit's color and supply depots and the overall storyline is going to be changed.
Sensor tower and the Turrets thing i will fix.
Because a mod does not do with all the units constructions skills or because they do not give me a mod with the medic to end the campaign of sc2 that I cover doing
Hi all.
Nice map HoliestCow (what a nick xd ).
Some critics:
>>> It's already been said but I get transmissions but no text. Don't even know if it works properly because after the push and destroying Zerg at the choke those Zealots don't do anything just spamming the transmisions. I brought mike with me and nothing happens.
I can push by them and kill the lisk but thats that.
>>> Those medics still fire and do damage, is that right?
>>> You can put people in supply depots but why? Do they act as bunkers? Some info would be great. It is a new feature in SC not familiar to us all.
>>> I would change colors of units. Something like this:
Basic marines: red, green or black, whatever
Medics: white
Mike: that blue suits him :P
It's only an idea to distinguish between medics and marines.
Maybe give the medic the marine with shield model, but it'll be a problem with the balistic shield upgrade so change of colors would work better.
>>> When you try to build a sensor tower the SCV builds a turret
>>> The game could be played at 'Faster' game speed it seems a little to slow in my opinion.
>>> No crashes for me. Im using GB client.
Tyrindor: What client do you have?
>>> If its no problem it would be nice if your map would be localized for every client or most of them. If you don't know how to do it. Send me the map and I'll do it. Or you could google it, that's how I found about it.
Cheers, congratz. Great map looking forward to playing it in the future.
PS:
The marines are criminals but resock marines, after some time in service they can be granted freedom to maybe mike is one of those lucky bastards who survived and after being nearly killed a bunch of times he wanted to get some money out of this.
After being granted freedom, a decorated marine sarge or commander could easily get access to the best weaponry.
Or he could have been a part of research program on advanced weapons.
Many plot twists how he could have gotten that equipment .
Cheers. Pozdrowko z Polski.
I have the same problem, as tyindor.
No matter what I try, this map just crashes SC2 as soon as it's done loading. I've played over 50 custom maps and never had this problem. Not sure whats going on.
Oh crap, you are right. I forgot to fix the last of the transmissions and yes after the ultralisk fight you're going to get into more of a man-made kind of terrain with a zerg base to the north and a general expo at the south that will become yours and the old one just neutral.
After you kill the nydus it says to find a base but there is none. Are you planning on adding a zerg base? Also for some reason the transmission is not playing just the picture. This is a really good idea and i enjoyed it. The fact that you can have people in the supply depots is gold and one of the best parts so far.
Thats a good idea, though, that Description is such a brief description, that is not a fully fledged one, it will be changed around a bit. Thanks.
Hey I just have one question: how did the marine manage to steal from the Dominion? I mean marines are criminals already, so I'd think the Dominion would have everything locked up. I don't mean to ruin your story or anything, I actually think it would add flavor to the story if you had that. Anyway I'm going to try out your map
Well actually Its going to be a campaign its just in the beginning you are attacked by zerg until you kill the nydus worm, you're not suppose to just stay at the choke and do nothing you gotta advance.
looks awesome. guess it will come diffrent types units in waves and u do ur best to defend the choke?