Broken Camera PTR 1.4
In patch PTR 1.4, the camera does not work properly when adding to the current rotation value. The only instance of "glitching" is at the -90° angle. Once the rotation hits this angle or passes it, regardless of velocity or value change, it will cause the camera to momentarily stop in it's track, reset at exactly -90° and continue onwards. It is highly annoying, especially in WASD type movement settings for FPS/TPS cameras.
NOTE: Please note that it only glitches when ADDING to the current rotation value and not subtracting. It works perfectly fine when subtracting.
Retry in 1.4.3 or 1.5, pretty sure this is fixed.
This persists in patch 1.4 release.
Why is this still under review? ;x