This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Welcome to "Brand New SCV" a small marine adventure! Your brand new SCV has been captured and locked in a prison cell. You must free him using your special abilities!
It won't be easy, though, since you have only 10 minuts to save him before the zerg kill him.
We can't afford to lose our Brand New SCV, do your best!
Thank you Zaphrous!
So maybe I should increase the timer a little bit ? 12 Minutes are not enough?
Let me know :D
Regarding abilities, turrets are the best, but the Shield is important against multiple hydralisk in some occasion, but is more situational than the (constant) turret use :D
Was good, easier second time once i knew where to go, finished with 5 seconds left :) but i cleared the scv side first, so that added some time. Thought he got attacked right away cause first time i rand out of time heh.
personally i didn't use the shield, just turrets and snipe.
Thank you Tyrindor for your feedback! Now I have uploded three pictures along with the description :)
Glad to hear you enjoyed it Maybe I should add an in game message regarding the clock (this was a last minute addition). The crate after the Ultralisk should replenish your energy (maybe I have to make the trigger a bit bigger) in order to use it against the zerg coming from the rocks. I'll take a look at it!
Fun, might want to post a picture so it stands out more.
It took me 2 tries, my first try I got to the door opener and then the SCV dies. I didn't realize I was playing against the clock (yay for reading descriptions). So on my 2nd try I took the best path to the door, and then went straight to the SCV. Had 3 minutes left after I beat it.
Difficulty is about right, I can see some people not being able to beat it, but for advanced gamers this is good.
7/10: A little short, more bosses would be nice. I noticed there is a crate after the only boss but it didn't seem to do anything. A weapon upgrade or something would be sweet.
Thank you Zaphrous! So maybe I should increase the timer a little bit ? 12 Minutes are not enough? Let me know :D Regarding abilities, turrets are the best, but the Shield is important against multiple hydralisk in some occasion, but is more situational than the (constant) turret use :D
Was good, easier second time once i knew where to go, finished with 5 seconds left :) but i cleared the scv side first, so that added some time. Thought he got attacked right away cause first time i rand out of time heh. personally i didn't use the shield, just turrets and snipe.
Thank you Tyrindor for your feedback! Now I have uploded three pictures along with the description :)
Glad to hear you enjoyed it Maybe I should add an in game message regarding the clock (this was a last minute addition). The crate after the Ultralisk should replenish your energy (maybe I have to make the trigger a bit bigger) in order to use it against the zerg coming from the rocks. I'll take a look at it!
Thank you again ^^
Fun, might want to post a picture so it stands out more.
It took me 2 tries, my first try I got to the door opener and then the SCV dies. I didn't realize I was playing against the clock (yay for reading descriptions). So on my 2nd try I took the best path to the door, and then went straight to the SCV. Had 3 minutes left after I beat it.
Difficulty is about right, I can see some people not being able to beat it, but for advanced gamers this is good.
7/10: A little short, more bosses would be nice. I noticed there is a crate after the only boss but it didn't seem to do anything. A weapon upgrade or something would be sweet.