Blitzkrieg Assault
How to Play
- This map is currently a public beta in the US region only. If you want me to publish in a different region then let me know. You can play the map by going to create game with the popular filter selected and search "Blitzkrieg" - It should show up as one of the results.
Gameplay/Features
- Build unit spawners using your main base (you can only build in the starting area). These unit spawners will automatically send units to the enemy.
- Train your hero and level up his abilities to defeat stronger enemies.
- Heroes are chosen based on your race (Raynor = Terran, Zeratul = Protoss, Kerrigan = Zerg). Heroes each have 4 levelable abilities with unique purposes to deal with all situations plus one non-levelable special ability.
- This map supports 1-4 players. Difficulty scales based on the number of players.
- You will get vespene gas after getting a certain amount of kills and for finding gas pallets in bonus locations in the map. Use vespene gas to purchase upgrades for your units.
- Enemy unit spawners function the same as player unit spawners. Destroy these to limit the enemy's army.
- Enemy attack waves will show up at various points in the map. These are large waves of powerful units that are best stopped with your hero.
- There are a few bosses throughout the map with powerful attacks and special abilities. They are hard to kill, but give players rewards when they are defeated.
- Use checkpoints to minimize travel distance for your hero.
- If your hero dies, it will be respawned in 15 seconds with a 100 mineral penalty.
For more information visit: http://forums.sc2mapster.com/resources/project-workplace/16676-blitzkrieg-assault/
I would really like to get my hands on the map. Is it floating around somewhere still?
Comeback to this project, it's marvelous.
This game has a lot of potential to it. Only problem I encountered was a trigger error that said something about "too many threads". This occured as I was attacking the first Terran base, the planetary fortress. Once this started, the heal effects from that crystal would not work, my buildings would continue to spawn units, but none of them would attack so I had to manually direct them around. The enemy also stopped attacking altogether, and the health bar for the PF at the top of the screen stopped going down.
I was playing this by myself by the way, and my faction was Zerg.
Seriously wanting a single player version of this game to be released. Great fun! :) Hope an update comes soon.