battle frunt

This map is intended to be a hero arena with AI support type of map. A 4v4 map, players choose hero on start up. Lower level heroes are weak in an effort to encourage vehicle usage. Player can grab a vehicle by going to the icon next to it. They bunker into it and can fight from within. If Vehicle is not bunkered in 10 sec unit is destroyed, if unit is unloadedd unit is destroyed. Plantary Fortresses(PF) spawn AI units. Destroying PF stops the spawn for it. Players can capture up to three zones to spawn heavy units (vehicles) in addition to normal spawns, they spawn less frequently and only 1 can be spawned at a time.

At this time it is just a proof of concept for the map. Thing still left to complete are: -Create last hero. (7/8 created) -Give all heroes abilities( each hero will also have an aura that grants different bonuses, depending on heros type, to close AI troops on their team. -reduce lag -put conditions on zone acquisitions, its too easy to acquire one (no enemies in region, timer to remain on beacon) -Zones have their own defenses, players need only kill the PF to reset zone, zone defesnes respawn as neutral if destroyed and can be acquired again once the zone is reset) -Balance


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About This Project

  • Project ID
    26293
  • Created
    Sep 14, 2010
  • Last Released File
    Never
  • Total Downloads
    677
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