Avogatro's LAG-FREE TPS Engine WASD

Why do another WASD TPS engine.

  • All other engine don't support more then 4 Players.
  • they will LAG as Hell, if playing on Bnet.
  • always 60FPS on a average PC

How did I solve that problem with LAGs

  • Using ability as dummy event
  • avoid Keydown and Mouse clicks as event.

About this Control

  • Use E for attack, aim first
  • Use Q for jump .
  • Use jump for cliffs.

How to implement

Data Editor:

  • Copy every green ability, effect, behaviour for the unit ranger. ( stressful I know)
  • use those abilities for your unit

Trigger Editor:

  • Copy and paste all trigger, function var.

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About This Project

  • Project ID
    28837
  • Created
    Jan 29, 2011
  • Last Released File
    Feb 3, 2011
  • Total Downloads
    2,753
  • License

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