Angel Arena: Galaxy
Angel Arena: Galaxy
A remake of the Angel Arena wc3 custom map. 2 Teams of 6 fight to strengthen their hero's & win duels to win.
Features
- Supports up to 12 players (Should work :P)
- Hero Revive hopefully also in there working..
- 4 Creep Levels
- 6 Heroes
- 5 Levels of hero evolution.
- 4 Items
Features being worked on
Duel (Hard to test single-player -_-) More Creep Waves More Items More Heroes More Evolutions
Im a very good triggerer in wc3 world editor. But the starcraft2 editor is.. a bit harder and more compliament for me...
I hope so, although if i'm honest unless someone take over or at the least makes some abilities for the hero's it probably won't be great as i'm not much good at making them :P
Oh well, 2 exams to go :)
Ok! Hopely it will be good or better as wc3 angel arena map :D
Ah yeah sorry I never got around to posting this slightly updated version which works a little bit better for multiplayer (Still nowhere near perfect)
I'm afraid I have exams at the moment, got 5 left, hopefully when I finish (3rd June) I can do some work on this map.
If we tried it with my friends (4 player) it crashed even 2 player... Only if I played with myself runned correctly... But awsome map!
I would really love if it was more Angel Arena-like.For a map in alpha stage it's good though
4th protoss should work fine now,
Added a creep wave and made them tougher, but seem to have fracked the weapon sounds.
Anyone know how to fix sounds if you duplicate a weapon? :P
When I open the equipment container for the third protoss flying it shows a model of a Colossus in the pop-up window.
Fourth flying Protoss evo cannot attack.
I suggest toughening up the creeps, as of now they are way to easy.
Got some problems with the latest version : zerg flying unit (fourth one to be precise , which has a broodlord model) doesn't attack and flying units can't go to the shop.
Is there a way you could pan out the camera or something? With how humongous you have made the tables it is very hard to see anything in the top right corner of the screen.
I want to but either someone else will have to help or it'll be after my exams as I don't have the time to learn how to do them properly at the moment.
If someone else did help with making abilities/items it'd be great :P
I get it. But on another note, how about some abilites?
Yeah that's why I suggest against using the flying heroes on the description up there
I'll get around to fixing them, the non attacking is because they're based off already existing units which means that if the original couldn't attack they can't either (Until I change it).
Sorry :P
The third flying Marine evolution cant attack, seems like a reccuring problem in this map.
I said they were fail :P
Gotta go through them at some point & make it so they're just ground units which look like they're flying.
Got a lot of revision to do though so it'll have to be done later :P
My hero upgraded to a flying unit and I could fly everyone and kill the units at the bottom left and even choose a new hero ...
Ah think I got it, made a rather silly mistake, had the 3 new heroes still assigned to the same hero selection region as the protoss one, so triggers weren't too happy :P
I thought it should be fine for multiplayer but i've never been able to test.
Interesting problem i'll see if I can fix it up jmachol.
ghoohg i'm afraid I don't actually know what you're on about with iridium.
Is this only testable with 1 player in the game? I tried playing this map with the patcher with a friend and as soon as he would select a drone the game would freeze up.
will this feature Iridium?