I realize i'm a few days late, but I wanted to wish the GalaxyEditor a happy birthday. I don't know if you all remember, but Maged and I actually got our hands on the Editor a day early, on April 21st, making us the first two users to ever use the GalaxyEditor. Patch 9, which released the Editor publicly, was released the next day, on April 22nd.
Also worth noting, from Renee, in the 1.3.3 PTR patch, the bug with "CValidatorLocationCrossCliff" was fixed and is undocumented in the official patchnotes.
Project TMA aka Tofu by Dogmai and Dryeyece
Yes, this is the long awaited project that I have been posting those mysterious images about for the last two or so months. Now, Tofu is not one single map or arena, it is the name of the entire project itself. Currently, to my knowledge, it will consist of two different maps (though i'm sure will expand over time), the first being Project TMA, Tofu Mini Arenas, which can be seen in the video below. TMA is a dynamic Team Deathmatch Map, with tons of different arenas all built into one map. Tofu Arena on the other hand, will be an AoS-style map, where you get to use the same TMA heroes, items, etc. This is pretty awesome, because you get to learn how the heroes work, who counters who, and what items work well with your character, all in a PvP environment. When Tofu Arena comes out, you'll already be familiar with all of the heroes and can jump right into the action.
Below in the video, you can see one of the many TMA arenas, Waterforts Arena. Aside from a robustly dynamic TDM styled map here, they also have a pretty badass custom UI, 18 unique heroes, portability into their other Tofu maps, and a dozen different game modes.
The bottom part of the UI isn't that impressive but the top part is badass. About the effects, awesome! Spells are really great and the lighting is well done. Got to admit they are good makers :P
But still, I'm not a fan of arenas, wonder how they will make it interesting.
@Mephs: Go
Yeah it really looks like it was way overhyped, but we'll know once we play it. Some unimpressive looking maps still can be good in terms of gameplay and feel. But Better visuals wouldn't hurt. Especialy the terrain could use some details.
The UI ist nice tho.
Only thing I like is the UI.
They should fire whoever did their video.
I like the UI. I wouldn't work on something for 9 months and promote it with sandstorm though. The effects look nice I look forward to trying it.
awesome.
finally a video :P this looks impressive (nice lighting, nice effects) I would play it until i had my butt handed to me a few times...
Does the game scale difficulty for players who have left?
Unimpressed. Nice idea to make multiple game modes though, had the same stuff flying around on my desk for some time ^^
Overhyped for jut this, although gotta love the custom UI :P.
Now I'm almost convinced this is way overhyped. =/
Maybe its my aversion to Sandstorm, how unimpressed I was when it asked me how impressed I was...and just...I don't know nothing looked exciting.
But that's just at a glance, I'll give it a try when it's out. The UI is nice at least.
Who else thinks it should have been TINS (This Is Not Starcraft)? :D
yeah, very nice custom ui!
incredibly well-made custom UI
can't wait :D