Hero Domination by Rice87
This project is a hero arena type map that involves dominating (taking control of) towers within the map itself. The gameplay is pretty straightforward, but check out the video to catch a glimpse of what's actually in store for you.
There's an old Space Platform setting BW map with something like 4 sets of 20 containment zones and a guy called "Loan Shark". I don't know why that sticks out.
@Bilxor: Go
yeh was thinking about that, but all the heroes have exactly the same attack and abilities are also all the same but different models. So i might put some more heroes in with just different models so there is more variaty on the battlefield.
I think only 3 heroes a little too few for a hero arena, I'd shoot for at least 5.
@Stealthsam: Go
Hey Stealthsam,
the camera is fine, i have tried all sorts of camera styles including the default one, and this one seemed to fit best for my game because it gives you an angle where you can still kinda see whats going on because people will be storming at you from all sides. About the bridges being too small, you got a point there.. i havent played with that many players but indeed i see trouble. Im prolly gonne add a little bridge in each part where the fire comes up.
Thnx for the helpful review
A normal camera angle would be a lot nicer to look at.
Other than that, it looks like a great idea. A few things I'd like to point out is that the bridges between tower areas seem a bit tiny... Maybe widen that up a bit. I haven't played yet so I can't really say, but the entire arena seems to be pretty small.
Also you should really work on the terrain. I know you're going for a simple arena, but you can still make it look nice. Look into the Weekly Terraining Event's for some inspiration!