For those of you wanting learn more about Heart of the Swarm, Day9 released a Terran vs Protoss Battle Report with Rob Simpson on Monday's Daily!
Also worth mentioning is the Call for Tutorials Blizzard put up on the official forums. If you'd like your tutorial to be highlighted on the Battle.net forums (reposting is not necessary) just reply to this thread with a link to your tutorial!
TitanoMachia by Team T-Mach
The game features two custom game modes: one where two teams battle for territorial dominance of the map by occupying and defending designated territories and another where multiple teams struggle to capture and defend strategic “nodal points” dispersed among the region.
TitanoMachia is different than others in the MOBA genre in that the heroes (or Titans) harness and control the powers of the elements. This mechanic creates a fresh and original style of gameplay that is completely unlike any MOBA to date. In addition to that, the victory-objectives are different than your typical linear “attack and defend” method of play—battle in the Tartaros Arena is totally non-linear, requiring keen strategy and adaptability in order to achieve victory. As well, TitanoMachia does away with the traditional “item’s-based” system and introduces a completely original augmentation-system to alter your Titan’s statistics (and more!)—details on this system will be unveiled at a later date.
If you enjoy intense, strategic team-based PvP combat that evolves across the course of a battle—constantly demanding more of you and your skills—then TitanoMachia is the perfect game for you. Be sure to check out their recruitment post as they are looking for a few more team members. In addition, feel free to follow their Developers Blog for further updates.
It's not out yet, but soon ;) we are currently in a playable alpha stage. We are continuing to refine and polish at an unbelievably quick pace. We will be pushing into our closed beta before you know it.
skills look amazing. is this game out yet?
Awesome use of the data editor.... love the volcano spell!!!! I think I am altering my original project from a MOBA dota style map to a map like end of nations where you build a company of units and capture objectives and points on a map.
Thanks for the compliments guys (I am the data editor for TMach).
I understand your points with ¨how many dota style games do we need¨. Dont we already have a decent footman frenzy and a several decent tug of war maps. I´m not the best judge of these things seeing as I´m not a fan of those style of maps. However I do believe the one thing bnet is lacking is a true ORIGINAL dota style of map. Something new that doesnt just reinvent the wheel but instead takes a genre and advances it.
This is what TMach is attempting to accomplish. I want to take this engine and making something beautiful. I want to show the world (bnet world at least) what the editor can do with talent and creativity.
I agree with Luca, but man WOW your spell effect are incredible!
It looks great, but how many DotA style games do we really need? Wish they'd use those awesome mapping skills for something a little more interesting. We still need a decent Castle Fight style tug of war or Footman Frenzy level of arena fighting.
Isn't that a Terran v. Protoss report, or am I missing something?