Patch 1.3.3 Released

We recently just opened a UI Development Forum, so those of you who have questions (or answers!) in SC2Layout development, feel free to drop by! Also, if there are any Diablo Fans out there, you should know that the Diablo 3 Beta is coming soon.

Patch 1.3.3

Patch 1.3.3 went up on the PTR not too long ago and was released on the live servers earlier today. Unfortunately, there hasn't been any cool done in regards to the GalaxyEditor, according to the patch notes. However, as Renee spotted during the PTR, the CValidatorLocationCrossCliff bug was resolved and undocumented. If you find any other undocumented editor changes, please share them!

Quote:

General

  • The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.

Balance

  • PROTOSS
    • Archon
      • Now a massive unit.
      • Range increased from 2 to 3.
    • Cybernetics Core
      • Research Warp Gate time increased from 140 to 160.
    • Gateway
      • Sentry train time decreased from 42 to 37.
      • Warp Gate unit train times remain unchanged.
    • Pylon power radius has been decreased from 7.5 to 6.5.
  • TERRAN
    • Bunker
      • Salvage resource return reduced from 100% to 75%.
    • Ghost
      • Cost changed from 150/150 to 200/100.
    • Thor
      • Thor now has 200 max energy, and starts with 50 energy.
      • 250mm Strike Cannons now cost 150 energy to use (cooldown removed).
  • ZERG
    • Infestor
      • Speed decreased from 2.5 to 2.25.
    • Spore Crawler
      • Root time decreased from 12 to 6.

Bug Fixes

  • Fixed an issue where Ghosts could not quickly EMP the same location.
  • Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
  • Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
  • Fixed an issue where the APM statistic could be artificially increased.
  • Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
  • Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
  • The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.
6

Comments

Posts Quoted:
Reply
Clear All Quotes