War of the 12 Kingdoms

War of the 12 Kingdoms by Shock & Milpheus

The concept of the project is simple: 12 players, 1 base a piece. Players fight for minerals and every kill grants a bounty. The goal of the game is to kill your enemies and make diplomatic alliances with other players when applicable. However, when you are not fighting an opponents army, you have the opportunity to take part in multiple quests throughout the many areas of exploration as an alternative way to earn resources. This map also sports 12 unique races, some WoW Models, a ton of quests, and a nice Warcraft-esque feel to a Starcraft map.

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