Icons Listing by Mari0B
Mari0B had a great suggestion: making a thread that lists all the icons made so far. If you want to use them for your projects or add new ones, you are welcome to answer it :)
Reconnaissance Report: Scrap Station by Blizzard
Blizzard features maps in his blogs. This is the second entry and still one of their map. However, when they will run out of melee maps they are probably going to promote your custom maps :) Today is Scrap Station.
Natives Listing by Zoxc
In order to know all the natives, you can click on the Library icon inside the trigger editor ( or Ctrl+Shift+L). It will show up a new panel with all the GUI functions. If you want to know all the functions of Galaxy, Zoxc made a listing directly taken from the executable.
Quote:
- native string TextureGetSlotName(string p1);
- native int TextureGetSlotComponent(string p1);
- native doodad DoodadFromId(int p1);
- native void ModelAnimationLoad(string p1, string p2);
- native void ModelAnimationUnload(string p1, string p2);
- native bool BankExists(string p1, int p2);
- View the full Galaxy Natives listing
Tutorial: Loading Screen by allusernamesaretaken
If you are new to the editor, you want to watch this tutorial. It explains how to add a custom loading screen to your map. It is also great because you will now know how to import any kind of image inside the map!
Tutorial Listing 2/2
Here's the second (and last part) of all the tutorials of mapster. You will be impressed to see more than 150 of them! You have no reasons not to make great maps :) I would like to thanks ProzaicMuze for being moderator on the tutorial section and making great tutorials :)
Quote:Data Editing
- Data Editor Fields Listing by Ardnived
- How to have a Custom LoadingScreen by Morbent92
- Removing Requirements by WraithChaser
Abilities and Effects
- [Video] Unit Ability Ordering Another Unit To Attack Target by Quickshot14
- Creating a new ability from scratch by RileyStarcraft
- [Video] Aura Abilities by Bifuu
- Working With Beams by ProzaicMuze
- Dynamic Beam Chains w/o Missiles by ProzaicMuze
Actors
- Working with Actors by ProzaicMuze
- Add Effect to your units attacks by MrZ3r0
- Adding SFX to Abilities by Grogian
- Changing Object Size by WraithChaser
- Working with Hosting and Site Operations - The Uberlisk, Axis Alignment and More! by ProzaicMuze
- Live/OTF Terrain Deformation by Hati
- Dancing by MrZ3r0
Behaviors
- Protoss powered buildings without pylon + zerg builds off creep no damage by ginotyrant
- Time of Day dependent buffs by Prancer
- How to create an invisibility behavior by SCMapper
- Gain Energy While Attacking by Prancer
Buildings
- Bridges - A Terrain Objects and Footprints Guide by Sholdak
- Data hollowed building - Footprint exploration by eviltikiman
- Making bunker available for other units by MrZ3r0
- [Video] Warcraft III Shop Emulation by Bifuu
- [Video] Simple TD Tutorial - 8 Parts by sc2galaxyeditor.com
- [Video] by Onetwo
- [Video] Advanced Tower Defense Tutorial by Onetwo
Heroes
- Basic Hero Creation by Steel
- How to make a Hero by Alevice
- Complete Hero Tutorial by Bifuu
- Leveling your Heroes with Attribute increase by phuckQ
- Heros - Level and XP by supmeow
- Warcraft III Experience Sharing System by LonZealot
- [Video] Warcraft III Hero Ability Emulation by Bifuu
- Warcraft III Hero Ability Training by Prancer
- [Video] by Onetwo
- Reviving Heroes by Phaos
Items
- [Video] Items & Loot by Onetwo
- Preserving Items on Death by BrotherLaz
- Inventory, items, powerups and more - Part 1 by HPX
- Inventory System in 8 Points by 墨.尚贤.寒心
Text
- Text Styles by s3rius
- [Video] Passive periodic resources & Floating Text by Quickshot14
Units
- Creating your first unit by Bifuu
- [Video] Basic Unit Setup by ZeroAme
- [Video] Upgrading a Unit into another Unit by ZeroAme
- Making Larva morph into new Zerg units by varkarrus
- Strafing - Preventin Units to Turn by Hati
- Mount Vehicle System by ravenkaizer
- Unit Balance Formulas by Antimatterthunder
- How to use attack0ld animation on marauder by Bibendus
- Customized Projectiles by ProzaicMuze
Upgrades
- Accumulative & Multiple Upgrade with Queue by iraiku
- Marine Protoss Shield Upgrades by Prancer
hmm, the only reason not to map would be no time :D
Alright, I updated it. Another 14 tutorials for your list so closing on 200 now.
lol, what about their own custom map ? Long wait then :)
You can edit the listing there: http://www.sc2mapster.com/api-docs/tutorials/
Most of my tutorials are missing in the list though. I am not updating the collection thread I made initially (that you linked yesterday), instead I have been making separate threads on the tutorial forums.