Bad news, the client files are encrypted. Someone managed to take a screenshot from the installer post-blocking message but I highly doubt he got the files installed. If you know more, please send me a PM :)
Also, the size limit for synchronized .sc2banks on Battle.net is now 4000 bytes (it was way higher during phase 1). Found by WhiskeeGX.
Creature Contest Vote
The Creature Contest is finally over and we've got 10 great submissions.
>> Vote Now! <<
Planet Package by Corbo
Hookah posted a request for planets on the forums and Corbo was nice enough to make a sphere model with 75 textures that looks like planet. If you are going to make a map in the space you will probably want to use some of them :)
Multitasking Trainer by stettcl
Here's a pretty cool map if you are eager to improve your skills. You need to manage your base, defend incoming attacks, keep your minerals low, rescue a neutral unit and defeat your opponent all while microing a probe that is constantly being chased by a zergling.
- Race selection: You are able to select the race that you want to play in the start of the game. There is currently a problem with having the UI that matches the race selected. You can read more about it in the Known Issues section.
- Difficulty Selection: You can choose between five difficulty settings, each having a different time and mineral limit, amount of hits the probe can take before dying and attack waves that are sent from the opponent. You can also create your own custom difficulty setting.
- Coach Mode: As of v0.94 a new feature has been added: Coach Mode displays a notification every time you are not building workers out of your main building (until a set amount of workers) if you play as Terran or Protoss, or if you have idle larva and Creep Tumors if you play as Zerg. I hope this will help played keep their macro consistent while practicing.
Scrolling Combat Text by xD.Schurke
If you played World of Warcraft I am pretty sure you used the SCT (Scrolling Combat Text) addon that displays all the incoming damages, heals ... xD.Schurke from the HiveWorkshop decided to recode it as a Galaxy library.
I've updated my planet package, added more screenshots an animated planet model and Suns! You can now also have suns and binary stars both blue and yellow ones.
You are right, I didn't check how it was done and ... using custom images + dialogs is really overkill and gives poor performances compared to the same result using text tags.
Isnt that a bit much to go through to get scrolling combat text?
I think the very reason why we have velocity as a function on text tags now is that you should use it for scrolling combat text and not use images. And since Blizzard have limited the OPM using images like in this example is extremely laggy.