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    posted a message on Transparency & Alpha Masks

    Would you be willing to make a full tutorial on this, maybe? =< I'm trying to get team colors onto a unit that doesn't normally have them, and I don't even know how you guys got the 'Starcraft 2 Bitmap' stuff Dx

    Posted in: Artist Tavern
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    posted a message on Custom Unit Textures?

    I tried search on both Yahoo, Google, and on here for one, but I can't find one that includes opening the .dds, editing it, and then reimporting it to full functionality. Does anyone know where this could be?

    Posted in: Data
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    posted a message on Buildings Appear Before Construction for About a Second

    Sorry, I figured it out. I had two 'Copy' actors kicking around for some reason that were interfering.

    Posted in: Data
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    posted a message on Siege Tank Firing Issue

    Sorry, I figured it out. I had two 'Copy' actors kicking around for some reason that was interfering.

    Posted in: Data
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    posted a message on Attack ground where mouse is clicked / aiming system

    Or you could use the CPU heavy workaround where you cover the screen in drones and check where it is using 'Unit is Highlighted'

    Posted in: Data
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    posted a message on Siege Tank Firing Issue

    Ever since I tried to convert from Campaign to Melee, the siege tank, when it fires, does not make any sound, display any explosion on firing, or any explosion upon contact.

    ???

    Posted in: Data
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    posted a message on Buildings Appear Before Construction for About a Second

    bump..

    Posted in: Data
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    posted a message on Rorating/turning buildings

    I assume you want it to be a castable ability- in that case, have the ability trigger an event that sends an actor message to rotate the unit? Maybe? xD

    Posted in: Data
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    posted a message on Changing damage types.

    I think the best way to do this would be to construct abilities for each 'ammo' type, and when each ability is used have it activate a Buff behavior that alters their damage? That's all I've got; something to do with abilities haha.

    Posted in: Data
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    posted a message on Buildings Appear Before Construction for About a Second

    I am so very confused. Whenever I build any Zerg building, the finished product appears for about a second when it reaches 80%, disappears when it hits 90%, and then of course reappears as it should at 100% What the. I don't even know where to begin.

    Posted in: Data
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    posted a message on Starcraft 1 Gas Exhaustion

    Oh, right... sorry, I forgot to mention that I only thought the mineral one was working, even though it wasn't really.

    <

    So I'm really just in the dark completely now. I figured the 'Empty Harvest Amount' would do it, but noooo.

    Posted in: Data
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    posted a message on (Request) Overmind Team Colors

    So yea. Needed a Zerg model that was unused for my map, and I had no real choice but the Overmind.

    Unfortunately, it doesn't have Team colors and I have little to no idea of how to go about doing it myself. You shall receive bountiful credit for your deed should you accept.

    Posted in: Requests
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    posted a message on Adding custom buildings to the build ability

    This might be a stupid question since you seem to know what you're doing, but make sure you're actually clicking one of the blank slots. Once that's blue/highlighted, double click. Go from there.

    Posted in: Data
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    posted a message on Superimposing Team Colors onto Models

    So, I'm trying to use the Overmind model as a player unit, but I need it to be identified by color. How is this done?

    Posted in: Data
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