So I have met a, quite big, problem which makes me unable to publish my map (that's quite a big problem right?).
To start off, my map was doing fine. Everything worked perfectly... Until I added the Coop Mod (Allied Commanders). Since then, when I try to publish my map, it ends up telling me:
Script failed to compile: Expected a boolean expression (See Trigger Editor for more details)
The line/problem (in the file "Generated"):
11 if (lib1_InitVariables_completed) { return; } LHZHkR2 = true;
It's in this function: 10 void lJjCBNR () { 11 if (lib1_InitVariables_completed) { return; } FSQIwZR = true; 12 }
So my guess is that lib1_InitVariables_completed doesn't receive a boolean.
Also, if it may help, I can still Test the map (playing it). Is there something I could be doing wrong with the coop mod? In fact, I didn't touch the triggers, nor UI nor anything but the Data for the units.
0
Hi!
So I have met a, quite big, problem which makes me unable to publish my map (that's quite a big problem right?).
To start off, my map was doing fine. Everything worked perfectly... Until I added the Coop Mod (Allied Commanders). Since then, when I try to publish my map, it ends up telling me:
Script failed to compile: Expected a boolean expression (See Trigger Editor for more details)
The line/problem (in the file "Generated"):
11 if (lib1_InitVariables_completed) { return; } LHZHkR2 = true;
It's in this function:
10 void lJjCBNR () {
11 if (lib1_InitVariables_completed) { return; } FSQIwZR = true;
12 }
So my guess is that lib1_InitVariables_completed doesn't receive a boolean.
Also, if it may help, I can still Test the map (playing it).
Is there something I could be doing wrong with the coop mod? In fact, I didn't touch the triggers, nor UI nor anything but the Data for the units.
Thanks!