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    posted a message on Facing angle problem

    Not working with fidget on or off =\

    Posted in: Triggers
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    posted a message on Facing angle problem

    Fidget...may be it will solve my problem =\

    Posted in: Triggers
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    posted a message on Facing angle problem
    Quote from FunkyUserName: Go

    force your unit to face +3 degree every 0.06 seconds in your desired direction

    Not ideally and not serious. Blizzard added this action not for torments like that =P May be I missed something in the data?

    Posted in: Triggers
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    posted a message on Facing angle problem

    Yup. It's my custom unit, created without duplicate (from full zero). Any requirements in the unit data to make smooth Unit Face Angle over time?

    Posted in: Triggers
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    posted a message on Facing angle problem

    Has problem and has no mind why? When I use action "Set unit facing angle XXX over 10 seconds" my unit makes turn instantly (and if I set 60 seconds or 100 seconds... 1nothing helps). What I missed?

    Posted in: Triggers
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    posted a message on Text tint by race color

    How to make text (using custom font) tint by race color? Any idea how to make this without triggers? Like StandardTooltip f.e.

    Posted in: UI Development
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    posted a message on Blizzard Arcade Contest and Launch Event

    Lol, Russian also cant participant in this contest. Racism =) gg

    Posted in: General Chat
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    posted a message on Raynor portrait request

    Well I would not like to take the import tab by an unnecessary textures. And Ironman looks not like Raynor =(

    Posted in: Requests
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    posted a message on Raynor portrait request

    Can some one make the Raynor's suit (head part) closed for me? I'm about the Raynor's portrait from HOTS Raynor unit (skull decal on his head). Thx!

    Posted in: Requests
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    posted a message on Raynor portrait question

    Yup, Raynor's Portrait in the cutscene editor is static and has a .m3a file with animations. Looks like better way is the artist tavern.

    Posted in: Data
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    posted a message on Raynor portrait question

    Is it posibble to make the Raynor's suit (head part) closed through 'PlayAnimation' in the data tab (like the Viking's portrait during flying mode)?

    Posted in: Data
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    posted a message on [AoS] Rush of the Avatars

    New version with new avatar, more fixes and additions.

    Posted in: Project Workplace
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    posted a message on Signals

    Well, still doing something wrong =\ I need to change weapon projectile (swap model). So what I've done:
    - In the projectile actor Hosting: Host Supporter + Scope Caster:Actor Find:Weapon Venom Spore Launch Missile:Disabled:Disabled
    Is that right?

    Posted in: Data
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    posted a message on Signals

    Have no idea about which suporters you talk =)

    Posted in: Data
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    posted a message on Signals

    Hi there. How can I get unit, which launched missile through signals (being in this missile actor). Source or caster not work - that why I'm trying this way.

    Posted in: Data
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